Disabling a spotlight - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Disabling a spotlight (/thread-10541.html) |
Disabling a spotlight - lordmestari - 10-01-2011 I have a red spotlight in a room. I want it to be active when I enter a script area. I unchecked the "active" box in the level editor, although in game it is still visible. How do you disable a spotlight? And yes, I have deleted the cache files, if it has anything to do with this problem. RE: Disabling a spotlight - HumiliatioN - 10-01-2011 Simple. Example this: SetLightVisible("SpotLight_3", false); "OnStart" section this and when you enter the area: SetLightVisible("SpotLight_3", true) RE: Disabling a spotlight - MrBigzy - 10-01-2011 For some reason, deactivating lights through the level editor won't work, at least that's what I've found. RE: Disabling a spotlight - lordmestari - 10-02-2011 (10-01-2011, 12:19 PM)HumiliatioN Wrote: Simple. Example this: SetLightVisible("SpotLight_3", false); "OnStart" section this and when you enter the area:That did the trick, thank you a lot! RE: Disabling a spotlight - UnseenLegend ( NL ) - 10-02-2011 (10-02-2011, 01:35 AM)lordmestari Wrote:did work on box light and others to(10-01-2011, 12:19 PM)HumiliatioN Wrote: Simple. Example this: SetLightVisible("SpotLight_3", false); "OnStart" section this and when you enter the area:That did the trick, thank you a lot! RE: Disabling a spotlight - HumiliatioN - 10-02-2011 (10-02-2011, 01:32 PM)UnseenLegend ( NL ) Wrote:(10-02-2011, 01:35 AM)lordmestari Wrote:did work on box light and others to(10-01-2011, 12:19 PM)HumiliatioN Wrote: Simple. Example this: SetLightVisible("SpotLight_3", false); "OnStart" section this and when you enter the area:That did the trick, thank you a lot! |