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Lever Opening a Bookcase [SOLVED] - Printable Version

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RE: Lever Opening a Bookcase - GreyFox - 10-31-2011

Is it the exact Same? It should "Exist" Now. So I don't see how you still have the same error. Unless you didn't apply it or something.

-Grey Fox



RE: Lever Opening a Bookcase - Thor - 10-31-2011

(10-31-2011, 02:32 AM)GreyFox Wrote: Is it the exact Same? It should "Exist" Now. So I don't see how you still have the same error. Unless you didn't apply it or something.

-Grey Fox
Same exact error message.
[attachment=2177]

I'm wondering if Amnesia just doesn't have permission to use the file but the file permissions say it's accessible for all user and system processes.




RE: Lever Opening a Bookcase - GreyFox - 10-31-2011

Went back looked at your script. I Saw some problems

void SetEntityConnectionStateChangeCallback(string& "lever", string& "func_shelf"); Should Be void SetEntityConnectionStateChangeCallback("lever", "func_shelf");

SetMoveObjectState(string& "shelf", float 1.0); Should be SetMoveObjectState("shelf", 1.0);


-Grey Fox



RE: Lever Opening a Bookcase - Thor - 11-01-2011

Figured out that despite what my config files say should be happening it was loading a different instance of the map that I had saved elsewhere.

All is well now. Thank you all for your help.



RE: Lever Opening a Bookcase [SOLVED] - GreyFox - 11-01-2011

Okay. Glad You Fixed it.

-Grey Fox