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+--- Thread: Amnesia error problem (/thread-11185.html)



Amnesia error problem - conjoken - 11-05-2011

I Bought this game in the sales. Really wanna play this game, but cant Sad. MY rig: amd phenom ii x4 965 black edition 3.4ghz 8GB Ram XFX 1GB 6870 2TB. Before anyone asks ive updated my drivers. The error i get is everytime i launch the game, its in the attached imgur. http://imgur.com/JrUWC

I Also attached my hpl.log from the main folder of the game. Thanks in advance.


RE: Amnesia error problem - plutomaniac - 11-05-2011

http://www.frictionalgames.com/forum/thread-11183.html

Go to Question 6



RE: Amnesia error problem - conjoken - 11-05-2011

(11-05-2011, 11:31 AM)plutomaniac Wrote: http://www.frictionalgames.com/forum/thread-11183.html

Go to Question 5
I Have windows 7 64 bit, a desktop.
(11-05-2011, 04:47 PM)conjoken Wrote:
(11-05-2011, 11:31 AM)plutomaniac Wrote: http://www.frictionalgames.com/forum/thread-11183.html

Go to Question 5
I Have windows 7 64 bit, a desktop.
hpl.log


Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1920x1080 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1920 x 1080 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6800 Series
Version: 4.1.11161 Compatibility Profile Context
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.10
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
1. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------



RE: Amnesia error problem - plutomaniac - 11-05-2011

make sure you have this installed:

http://sites.amd.com/us/game/downloads/Pages/radeon_win7-64.aspx



RE: Amnesia error problem - conjoken - 11-06-2011

I Had it installed from the start...


RE: Amnesia error problem - plutomaniac - 11-06-2011

http://www.frictionalgames.com/forum/thread-3754.html