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RE: AddEntityCollideCallback - flamez3 - 01-03-2012

(01-03-2012, 06:10 AM)eagledude4 Wrote: Ah, I see. Any reason why the spider doesn't move though?
Spider doesn't work right.





RE: AddEntityCollideCallback - eagledude4 - 01-03-2012

(01-03-2012, 08:03 AM)flamez3 Wrote: The spider entity in insan_visions works though, its just with an idle loop animation.

Are you referring to that? Doesn't the spider move in the main story?



RE: AddEntityCollideCallback - eagledude4 - 01-11-2012

Help?


RE: AddEntityCollideCallback - Statyk - 01-11-2012

Spider does not work properly in Amnesia. it's entity will follow and attack you. But the mesh stays at the 0 point of all axis of the map. Sorry to say this but spider is useless.


RE: AddEntityCollideCallback - eagledude4 - 01-11-2012

(01-11-2012, 10:17 PM)Statyk Wrote: Spider does not work properly in Amnesia. it's entity will follow and attack you. But the mesh stays at the 0 point of all axis of the map. Sorry to say this but spider is useless.
Damn. Okay, thanks. Do you know if anyone has made their own working spider?





RE: AddEntityCollideCallback - Statyk - 01-11-2012

(01-11-2012, 10:20 PM)eagledude4 Wrote: Damn. Okay, thanks. Do you know if anyone has made their own working spider?
Not that I know of. It'd be hard to make possible with this engine. It was made specifically for Penumbra and I guess when they went to import it to Amnesia, they just scrapped it.




RE: AddEntityCollideCallback - eagledude4 - 01-11-2012

(01-11-2012, 10:21 PM)Statyk Wrote:
(01-11-2012, 10:20 PM)eagledude4 Wrote: Damn. Okay, thanks. Do you know if anyone has made their own working spider?
Not that I know of. It'd be hard to make possible with this engine. It was made specifically for Penumbra and I guess when they went to import it to Amnesia, they just scrapped it.
mkay, thanks.