Need movable candle/help! - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Need movable candle/help! (/thread-12834.html) |
Need movable candle/help! - Lihas - 01-24-2012 I'm thinking of making a carriable candlestick (candlestick02.ent), and I'm gonna need help for that. This is what I made up using Library Of Alexandria's movable torch as help: But still I can't pick it up in-game. What's the problem? Any help would be appreciated. RE: Need movable candle/help! - Rapture - 01-24-2012 Go to the menu bar >> Settings >> User Defined Variables >> Change "Type" to Object & "Subtype" to Grab. Make sure your Shapes are connected to your mesh. I think your "Angular Damping" & "Linear Damping" should be a little higher, so it falls to the ground faster. RE: Need movable candle/help! - Lihas - 01-24-2012 (01-24-2012, 04:08 PM)Rapture Wrote: Go to the menu bar >> Settings >> User Defined Variables >> Change "Type" to Object & "Subtype" to Grab. Thank you so much! You can be sure to see this in Sins Of Our Past: Chapter 2! RE: Need movable candle/help! - Datguy5 - 01-24-2012 Did you make that candle with the modeleditor?And does it replace the lantern? RE: Need movable candle/help! - Lihas - 01-27-2012 (01-24-2012, 04:58 PM)Datguy5 Wrote: Did you make that candle with the modeleditor?And does it replace the lantern?No, it won't be a lantern replace. And yes, I changed the candle to be a portable entity. RE: Need movable candle/help! - Datguy5 - 01-27-2012 Ohh ok |