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[SCRIPT] Make decals disappear through scripts? - Printable Version

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Make decals disappear through scripts? - Lihas - 01-26-2012

I'm making a custom story, and I really want to have inactive decals, and then, through a specific script, make them active and visible. Any ideas?


RE: Make decals disappear through scripts? - palistov - 01-26-2012

Decals can't be set active or inactive. You'll need to create an entity out of them. Should be some thread somewhere in the resources/articles forum about this, but I'm not entirely sure.


RE: Make decals disappear through scripts? - Shadowfied - 01-26-2012

Would be convenient if they had a Active checkbox so SetEntityActive would work too, but it doesn't. (Just tried it)



RE: Make decals disappear through scripts? - Lihas - 01-26-2012

I created an entity of them, but it still didn't work when I use SetEntityActive. Could it be something in the user variables in the settings of the entity?


RE: Make decals disappear through scripts? - Your Computer - 01-26-2012

IIRC, SetEntityActive does not work on entities of type StaticProp.