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Custom Light model - Pig Machine Electric Light - Printable Version

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Custom Light model - Pig Machine Electric Light - Traggey - 02-20-2012

A custom light prop inspired by the concept art released during the ARG.

Redistribution and editing of my assets is forbidden, aslong as I have not personally given your permission.

Credit me if used!
Install to - Entities/Traggey/Light_Electric

[Image: lampp.jpg]

http://www.mediafire.com/?wmcldl9lsr14jph


RE: Custom Light model - Pig Machine Electric Light - darkely - 02-20-2012

@Traggey it looks good but I think it is oil Tongue



RE: Custom Light model - Pig Machine Electric Light - Traggey - 02-20-2012

M'yeah, might be, seeing as the place has electric machinery though, it doesn't seem very logical.



RE: Custom Light model - Pig Machine Electric Light - darkely - 02-20-2012

(02-20-2012, 10:04 PM)Traggey Wrote: M'yeah, might be, seeing as the place has electric machinery though, it doesn't seem very logical.
Ya :/ I am just speculating though... Tongue




RE: Custom Light model - Pig Machine Electric Light - kartanonperuna - 02-21-2012

Hmm okay going to use it in my story.


RE: Custom Light model - Pig Machine Electric Light - Datguy5 - 02-21-2012

What program are u using to make these amazing models?


RE: Custom Light model - Pig Machine Electric Light - SilentStriker - 02-21-2012

(02-21-2012, 03:10 PM)Datguy5 Wrote: What program are u using to make these amazing models?
I would guess autodesk Maya




RE: Custom Light model - Pig Machine Electric Light - Traggey - 02-21-2012

Nope, 3D's max, PS CS5 and Zbrush.

(02-21-2012, 08:02 AM)kartanonperuna Wrote: Hmm okay going to use it in my story.
..Thank you?



RE: Custom Light model - Pig Machine Electric Light - Datguy5 - 02-22-2012

(02-21-2012, 05:42 PM)Traggey Wrote: Nope, 3D's max, PS CS5 and Zbrush
Ok thanks!





RE: Custom Light model - Pig Machine Electric Light - flamez3 - 02-23-2012

This looks a bit random ^^. Why did you decide to make a light like that? But it looks high quality none the less c: