Kalma [Demo] - Custom Story - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +---- Forum: Showcase (https://www.frictionalgames.com/forum/forum-36.html) +---- Thread: Kalma [Demo] - Custom Story (/thread-13508.html) |
RE: Kalma [Demo] - Custom Story (Full story cancelled) - Red - 08-30-2012 (08-30-2012, 05:22 AM)Streetboat Wrote: I highly recommend you keep working with HPL2- you have talent. I was very impressed with some of your environments, and the lobby really did feel like a new environment- I liked the antique wooden lodge feeling it had going on. The only thing I would recommend is make your puzzles less obvious, as that was the weakest area in this demo. I didn't even know why my character would need aThanks man, i feel honored. RE: Kalma [Demo] - Custom Story (Full story cancelled) - Gaviao - 08-31-2012 i played it, its very good the mapping and the scripts i give 9/10 even because it is a demo =D RE: Kalma [Demo] - Custom Story (Full story cancelled) - Red - 08-31-2012 (08-31-2012, 05:07 PM)Gaviao Wrote: i played it, its very good the mapping and the scripts i give 9/10 even because it is a demo =DYeah , the demo was made almost an year ago, I think am capable of doing even better 'cause i exprienced during the progress of the full Kalma story, but still there's some weaknesess, like i am bad making good and interesting plot and stuff. So i would never get a perfect 10. If i would review this demo i would give it 7 or below. It's lacking story, some texture clipping, script bugs, grammar mistakes and much more. RE: Kalma [Demo] - Custom Story (Full story canceled) - Red - 10-26-2012 Here was nothing written, ignore this post. RE: Kalma [Demo] - Custom Story - Red - 03-01-2014 Do not misunderstand, the fullversion of this story is now officially in development. Here and there have been some variables, but they won't prevent this story being released. The release date is on Q2 of this year i think. Might take longer, depends on the variables. |