Time Killer Until AMFP (Anna) - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: General Discussion (https://www.frictionalgames.com/forum/forum-18.html) +--- Thread: Time Killer Until AMFP (Anna) (/thread-15063.html) |
RE: Time Killer Until AMFP (Anna) - Hunter of Shadows - 04-25-2012 (04-25-2012, 11:18 AM)Traggey Wrote:You're joking right?(04-25-2012, 07:47 AM)Hunter of Shadows Wrote:In his post, did he ever state anything about irony or that your opinion is wrong in some way?(04-25-2012, 12:12 AM)palistov Wrote: Hunter of shadows, you kidding me? I saw one of the trailers and am actually quite interested in the game...It's ironic that a fan of Amnesia would be so quick to dismiss a game made by a similar developer in a similar genre.Oh gee, I'm sorry that what I saw in the trailer doesn't appeal to me, but it does to you, therefore it's ironic that I don't like what I saw Quote: Hunter of shadows, you kidding me? I saw one of the trailers and amHis tone also implies he thinks there's something very wrong with my opinion I'm definitely going to check this game out, but the trailer itself doesn't present the game that well I feel is all RE: Time Killer Until AMFP (Anna) - GrAVit - 04-25-2012 I don't like the way it's interacting with objects, way too much like Penumbra. RE: Time Killer Until AMFP (Anna) - Adny - 04-25-2012 New post on OP's linked blog about the music, sounds pretty good RE: Time Killer Until AMFP (Anna) - ZraloK - 04-26-2012 (04-25-2012, 05:43 PM)Hunter of Shadows Wrote:Right and wrong, to be honest. He does mention irony, but what his tone implies is completely subjective. For instance, to me it does not imply that your opinion is wrong, but that he feels you are calling the game off do to the trailer (which as you state above is not correct).Quote: Hunter of shadows, you kidding me? I saw one of the trailers and amHis tone also implies he thinks there's something very wrong with my opinion But yes, though the fact outside in daylight shots exist create a different feel, I could see the game playing very much the same. *Random Sound* .... "What was that!?" .... *See's nothing is happening* ... "Phew!" ... *take's 5 steps* ... *door explodes randomly* ... "FFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUU" (04-25-2012, 10:38 PM)andyrockin123 Wrote: New post on OP's linked blog about the music, sounds pretty goodYes, this should help set it apart and create a different feel for the game type. I am very curious, and my curiosity only grows! RE: Time Killer Until AMFP (Anna) - Hunter of Shadows - 04-26-2012 (04-25-2012, 10:30 PM)GrAVit Wrote: I don't like the way it's interacting with objects, way too much like Penumbra.That's how I feel about it RE: Time Killer Until AMFP (Anna) - spukrian - 04-26-2012 (04-25-2012, 10:30 PM)GrAVit Wrote: I don't like the way it's interacting with objects, way too much like Penumbra.Yes, more similar to Penumbra than Amnesia but IMHO that's a good thing. RE: Time Killer Until AMFP (Anna) - ZraloK - 04-26-2012 (04-26-2012, 06:10 PM)Robosprog Wrote: Interested, but wonder whether the developers have stated which games they took influence from? Or even films. The folklore can't be the only source they're using - it's far too like amnesia -even in the lighting style- to not be inspired at least in part by it.I read a while back about it on steam's Rock, Paper, Shotgun. They of course compared it to amnesia, so that's where I'll always assume they took influence. Biased but oh well. RE: Time Killer Until AMFP (Anna) - ZraloK - 04-27-2012 (04-27-2012, 04:38 PM)Robosprog Wrote:np, just google anna FPS XD(04-26-2012, 08:31 PM)ZraloK Wrote:If you can find the time, mind finding the article? I'm pretty bad at finding things on the internet, had a try myself.(04-26-2012, 06:10 PM)Robosprog Wrote: Interested, but wonder whether the developers have stated which games they took influence from? Or even films. The folklore can't be the only source they're using - it's far too like amnesia -even in the lighting style- to not be inspired at least in part by it.I read a while back about it on steam's Rock, Paper, Shotgun. They of course compared it to amnesia, so that's where I'll always assume they took influence. Biased but oh well. here ya go http://www.rockpapershotgun.com/2012/02/23/forget-amnesia-annas-a-creepy-fps-adventure-game/ RE: Time Killer Until AMFP (Anna) - ZraloK - 04-27-2012 (04-27-2012, 07:38 PM)Robosprog Wrote:Yea my bad, I intended "they" to mean the writers of the article, not developers(04-27-2012, 06:51 PM)ZraloK Wrote:Cheers, nothing from developers about it being inspired by amnesia, but at least I'm not alone in my opinion. Good read(04-27-2012, 04:38 PM)Robosprog Wrote:(04-26-2012, 08:31 PM)ZraloK Wrote: I read a while back about it on steam's Rock, Paper, Shotgun. They of course compared it to amnesia, so that's where I'll always assume they took influence. Biased but oh well. RE: Time Killer Until AMFP (Anna) - JPPaperstacks - 04-29-2012 THIS LOOKS YES. |