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Stopping death hints - Printable Version

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Stopping death hints - Damascus - 05-06-2012

I set up a checkpoint with it's own custom death hint. However from that point forward, even after I've left the map, it keeps showing the same death hint over and over. How can I erase that?


RE: Stopping death hints - Your Computer - 05-06-2012

SetDeathHint


RE: Stopping death hints - Damascus - 05-06-2012

SetDeathHint("", "");

Would that set it back to default, or do I have to make a brand new text entry for the default entry?


RE: Stopping death hints - FlawlessHappiness - 05-06-2012

You could just set it to what it was before. "You have to carry on" or something like that. Make that trigger after the desired deathHint has been shown. I guess that would do it


RE: Stopping death hints - Xanthos - 05-06-2012

After that add a entitycollide script and make a custom death hint that plays "You have to carry on"