Frictional Games Forum (read-only)
Demo crashes - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html)
+--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html)
+--- Thread: Demo crashes (/thread-1554.html)

Pages: 1 2 3 4


Possible fix - Sopan - 02-08-2008

For me the error seems to have been caused by having an unassigned control for "Rotate" since I switched crouch to "C". I figured it had to have been something that I changed since the game ran fine at first and the theory seems to fit because every time I test it will crash if "Rotate" (or possibly any unassigned control) is set to unassigned.


RE: Possible fix - Thomas - 02-08-2008

Sopan Wrote:For me the error seems to have been caused by having an unassigned control for "Rotate" since I switched crouch to "C". I figured it had to have been something that I changed since the game ran fine at first and the theory seems to fit because every time I test it will crash if "Rotate" (or possibly any unassigned control) is set to unassigned.

Ah god catch! That might be it! I remember seeing an unassigned key in the log posted.


RE: Demo crashes - Thomas - 02-08-2008

vorob and Klayman:
Please check and see if this was the problem.


RE: Demo crashes - vorob - 02-08-2008

Veeeeeery strange but it works, i've reset key binds and now no crashes. But i hate to crouch my ctrl, I even don't understand how other people could use such mapping Smile


2Sopan Thx man!


RE: Demo crashes - Thomas - 02-08-2008

Great to hear! I will check out this crash and fix for an upcoming patch. And thanks for the tip Sopan!


RE: Demo crashes - vorob - 02-08-2008

Found another 2 bugs, first is that only one lamp cast shadows Sad and another that I, following my logic, trying to block freeze steam by some part of wall and steam comes through it.

Lamp http://www.youtube.com/watch?v=WdFDrc3NXGc
Shadow http://www.youtube.com/watch?v=NzS9iUTjzGw


RE: Demo crashes - Thomas - 02-08-2008

vorob:
No, bugs there, simply limitations of the simulation taking place. Have not had cpu enough to simulate all shadows, gases etc as in real life, this because we wanted lower end PCs to play the game too.


RE: Demo crashes - vorob - 02-08-2008

2Thomas well, i respect guys with old pc, but i'm also don't want to lose graphic. May be it is better to make some option, how much shadows i can see...

And what about steam pipe?


RE: Demo crashes - str1990 - 02-08-2008

I agree with you, vorob, these kinds of puzzles that you could just put something there and walk trough without dieing anoy me, because every time you have to find something that is far away from the pipe Smile


RE: Demo crashes - vorob - 02-08-2008

2str1990 I like it Smile But it's not working here, and from my point of view it's not logic.