Pathnode loop - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Pathnode loop (/thread-16031.html) |
Pathnode loop - Putkimato - 06-10-2012 How do i make monster loop in path nodes? Pathnode 1 -> Pathnode 2 -> Pathnode 3 -> Pathnode 4 then it stats over. RE: Pathnode loop - FlawlessHappiness - 06-10-2012 I've been wondering too! I was going to test something out, where the monster first goes to pathnode 1, then a script area triggers him to go to pathnode 2, and then again a script area triggers him to pathnode 3, then script trigger -> pathnode 4 script trigger -> pathnode 1 script trigger -> pathnode 2 script trigger -> pathnode 3 and so on.. RE: Pathnode loop - MaZiCUT - 06-10-2012 If you want it to go back and forth it's Pathnode 1 > Pathnode 2 > Pathnode 3 > Pathnode 4 > Pathonde 3 > Pathonde 2 > Pathonde 1 > and so on, but i'm not sure how to make it loop RE: Pathnode loop - FlawlessHappiness - 06-10-2012 What we want it to is to not disappear when we are too far away from it. We want it to keep walking around no matter where we are RE: Pathnode loop - Your Computer - 06-10-2012 http://www.youtube.com/watch?v=xWPU6frXmUY&list=PLD326789BC99530C8&index=19 RE: Pathnode loop - FlawlessHappiness - 06-10-2012 very informative video, but do i then have to make the monster, give it the 'AutoRemove false' line and then put it in my customstory? |