Frictional Games Forum (read-only)
Load up a new world - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: Load up a new world (/thread-16671.html)



Load up a new world - Jagsrs28 - 07-02-2012

What is the void to exit the current map and go to a different one (Sorta like clicking on a level door then a new map comes up)


RE: Load up a new world - Statyk - 07-02-2012

Are you talking about

void OnLeave()
{
//yada yada
}

vv Scroll down!


RE: Load up a new world - SilentStriker - 07-02-2012

I think he means ChangeMap()


RE: Load up a new world - Statyk - 07-02-2012

(07-02-2012, 06:32 AM)SilentStriker Wrote: I think he means ChangeMap()
Ah, I think you're right!

void ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound);

Immediatly loads another map.

asMapName - the file to load
asStartPos
- the name of the StartPos on the next map
asStartSound
- the sound that is played when the change starts
asEndSound
- the sound that is played when the new map is loaded