01.hps FATAL ERROR Help!! [FIXED] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: 01.hps FATAL ERROR Help!! [FIXED] (/thread-17267.html) |
01.hps FATAL ERROR Help!! [FIXED] - theveeus - 07-25-2012 Please someone help me, i cant get my map to open, i get this error "FATAL ERROR: Could not load script file 'custom_stories/Test/maps/01.hps(01 is the name of the .map file too)!' main (8,32): ERR : Expected data type" //////////////////////////// // Run first time starting map void OnEnter() { AddUseItemCallback("", "DoorKey_1", "EXAMPLE_DOOR", "UsedKeyOnDoor", true); } void MyFunc(string &in asItem, &in asEntity) { SetSwingDoorLocked("EXAMPLE_DOOR", false, true); PlaySoundAtEntity("", "unlock_door", "EXAMPLE_DOOR", 0, false); RemoveItem(DoorKey_1); } //////////////////////////// // Run when leaving map void OnLeave() { } Thank you!! RE: 01.hps FATAL ERROR Help!! - SilentStriker - 07-25-2012 MyFunc ^ there you have your problem. You are calling the function UsedKeyOnDoor but the function is named MyFunc it should be named UsedKeyOnDoor. also is you door named EXAMPLE_DOOR? and is your key named DoorKey_1? and you need to change this to RemoveItem("DoorKey_1"); and put the AddUseItemCallback on OnStart and the MyFunc function under the OnStart like you have now but under the OnStart instead of OnEnter RE: 01.hps FATAL ERROR Help!! - Adny - 07-25-2012 You didn't declare (which means put into quotations) "DoorKey_1", and the name of the function UsedKeyOnDoor didn't match MyFunc. I also put the callbacks under OnStart instead of OnEnter. Here's the revision: //////////////////////////// // Run first time starting map void OnStart() { AddUseItemCallback("", "DoorKey_1", "EXAMPLE_DOOR", "UsedKeyOnDoor", true); } void UsedKeyOnDoor(string &in asItem, string &in asEntity) { SetSwingDoorLocked("EXAMPLE_DOOR", false, true); PlaySoundAtEntity("", "unlock_door", "EXAMPLE_DOOR", 0, false); RemoveItem("DoorKey_1"); } ///on enter void OnEnter() { } //////////////////////////// // Run when leaving map void OnLeave() { } RE: 01.hps FATAL ERROR Help!! - theveeus - 07-25-2012 thank you very much, im really a noob with this stuff |