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[ART] Blender exporting textures -> Modelview -> .mat, material part missing - Printable Version

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+---- Thread: [ART] Blender exporting textures -> Modelview -> .mat, material part missing (/thread-17297.html)



Blender exporting textures -> Modelview -> .mat, material part missing - Rapture - 07-27-2012

(I'm perfectly fine, no real problems. I just want to know whats going on.)

Whenever I'm exporting a custom model out, the .mat file seems to always forget assign my base texture (It's a test AO in place of nothing.) to the model.

It puts the .dae and AO.png in the correct folder, but when I open it up in the ModelView. The generated .mat does not put in a texture for it. I don't have a problem with opening it up and typing in the correct texture. But what am I doing wrong that causes this?

I managed to do it correctly the first time (No problems with the .mat file not assigning the texture on first ModelView loadup), but all my other models need a little fixing with their texture.


RE: Blender exporting textures -> Modelview -> .mat, material part missing - Your Computer - 07-27-2012

Are any of those files also found in C:\Users\username\AppData\Local\VirtualStore?


RE: Blender exporting textures -> Modelview -> .mat, material part missing - Rapture - 07-27-2012

Nope.