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New Amnesia Monsters Idea - The Rock Worm - 09-03-2012

Both Amnesia and Penumbra were inspired from the works of Lovecraft. Well, I was just looking at fanart from another Lovecraft inspired game called Quake. The Shambler, for example, was based off of the Dimensional Shambler while the Vore was an original design. What if we made our own monsters who were the inspirations to the Quake 1 monsters (totally different looking, but same original origin of inspiration)?

Below are two fan drawings of a Dimensional Shambler that I found online:

http://jagoba.deviantart.com/art/Vagabundo-dimensional-Dimensional-shambler-286351888
http://dloliver.deviantart.com/art/Creature-Concept-Sketch-120611034 (the final version visible here http://dloliver.deviantart.com/art/Catamoc-206681081)


RE: New Amnesia Monsters Idea - Froge - 09-03-2012

Personally, I think that the Lovecraftian style is becoming cliche and repetitive. Amnesia did it well, but I'm not sure how it would be able to keep up. Anything that gets perpetuated for a while will get very old.


RE: New Amnesia Monsters Idea - Mine Turtle - 09-03-2012

monsters in general dont really scare me. ive grown acustomed to seeing monsters like those in FPS'es, and so on. the only thing that really terrifies me is someone/something looking so freaky and so deformed that it sends chills down your spine, to even think about how it got its form. thats my feedback on this, atleast


RE: New Amnesia Monsters Idea - Oswald Mandus - 09-03-2012

no no no. Finally thechineseroom is going with with the steampunk theme and no more lovercraftian! Yay!


RE: New Amnesia Monsters Idea - The Rock Worm - 09-03-2012

(09-03-2012, 09:14 AM)wtfomg Wrote: no no no. Finally thechineseroom is going with with the steampunk theme and no more lovercraftian! Yay!
From the video it still uses Amnesia 1 textures in addition to the new. I'm glad to see actual outdoors/city textures. A good change of pace from indoors only. It's unknown how much Lovecraft theme will be in (in fact, much of the game is unknown to us).


RE: New Amnesia Monsters Idea - Robby - 09-28-2012

I've seen quite some games with that kind of style. For first time, it is good, but not so much later on.


RE: New Amnesia Monsters Idea - MyRedNeptune - 09-30-2012

The problem I have with Lovecraftian monsters is that many of them are too inhuman to be scary.

Oblivion's zombies were one of the scariest things for me at the time, heh. ^^


RE: New Amnesia Monsters Idea - Hunter of Shadows - 09-30-2012

(09-30-2012, 09:25 PM)MyRedNeptune Wrote: The problem I have with Lovecraftian monsters is that many of them are too inhuman to be scary.

Oblivion's zombies were one of the scariest things for me at the time, heh. ^^
Which is why Amnesia's monsters are deliberately made to be human like


RE: New Amnesia Monsters Idea - MyRedNeptune - 10-01-2012

(09-30-2012, 10:31 PM)Hunter of Shadows Wrote:
(09-30-2012, 09:25 PM)MyRedNeptune Wrote: The problem I have with Lovecraftian monsters is that many of them are too inhuman to be scary.

Oblivion's zombies were one of the scariest things for me at the time, heh. ^^
Which is why Amnesia's monsters are deliberately made to be human like
That's right, and they're friggin' terrifying.

Until the whole cute and/or sexy grunt thing kicks in. Tongue


RE: New Amnesia Monsters Idea - Hunter of Shadows - 10-02-2012

(10-01-2012, 12:04 PM)MyRedNeptune Wrote:
(09-30-2012, 10:31 PM)Hunter of Shadows Wrote:
(09-30-2012, 09:25 PM)MyRedNeptune Wrote: The problem I have with Lovecraftian monsters is that many of them are too inhuman to be scary.

Oblivion's zombies were one of the scariest things for me at the time, heh. ^^
Which is why Amnesia's monsters are deliberately made to be human like
That's right, and they're friggin' terrifying.

Until the whole cute and/or sexy grunt thing kicks in. Tongue
Which is even worse