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The Four Horsemen - Intro Cinematic - Printable Version

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+--- Thread: The Four Horsemen - Intro Cinematic (/thread-18357.html)

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The Four Horsemen - Intro Cinematic - Chap - 09-16-2012

Hi everyone, we've been working for a while on a custom story entitled - The Four Horsemen and I'm quite excited to show you all the intro cinematic as a taster!




Hope you all enjoy it, any feedback is welcome!
http://www.moddb.com/mods/the-four-horsemen


RE: The Four Horsemen - Intro Cinematic - Adny - 09-16-2012

Love the idea of the story. The mapping was pretty cool, and the voice acting was great! Thanks for sharing.


RE: The Four Horsemen - Intro Cinematic - Acies - 09-16-2012

Hurray! The first thing with potentrics (potential) in ages!

Best of luck to you!


RE: The Four Horsemen - Intro Cinematic - failedALIAS - 09-16-2012

I see that there were no flying naked people or barrels in this video. The internet will be displeased.


RE: The Four Horsemen - Intro Cinematic - Kman - 09-16-2012

I've actually been keeping my eye on this one for quite a while, looks interesting, keep up the good work Smile


RE: The Four Horsemen - Intro Cinematic - Ongka - 09-16-2012

Nice work there buddy! Keep us updated.


RE: The Four Horsemen - Intro Cinematic - Chap - 09-16-2012

Thanks for the comments guys, I'll keep you posted every now and then =)


RE: The Four Horsemen - Intro Cinematic - WALP - 09-16-2012

Amazing detail, I will make sure to play this when its out


RE: The Four Horsemen - Intro Cinematic - Danny Boy - 09-17-2012

Looks very good looking! Damn I was actually thinking that good custom stories were starting to get extinct!

Good to see one cs maker giving love to the level art! keep it up!

(09-17-2012, 07:31 AM)Robosprog Wrote: God damn... you have bumpy ground. How am I going to compete with this!? Sad
Download Zbrush and knock yourself out.


RE: The Four Horsemen - Intro Cinematic - Your Computer - 09-17-2012

This is definitely going on my watch list.

(09-17-2012, 06:29 PM)Robosprog Wrote: :| Believe it or not, I don't have 700 quid knocking around.


You can achieve "bumpy ground" in Blender too. Normal maps also help give greater detail the easy way.