Custom Item doesn't appear, when some does - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Custom Item doesn't appear, when some does (/thread-19283.html) Pages:
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Custom Item doesn't appear, when some does - FlawlessHappiness - 11-19-2012 Yea, so i made some wall entities. All wall entities show up in the editor. Though 2 of them doesn't ingame while the others does. What could i have done wrong, since they doesn't appear ingame? There is no .cache file. Tell me if you need more information, and what kind RE: Custom Item doesn't appear, when some does - The chaser - 11-19-2012 What? In the level editor shows up but it doesn't in-game? Weird thing... is that wall custom? You say it's an entity, I reccomend more using static_objects (.dae) when it comes to walls and such But, usually, it's not that way 0_0 RE: Custom Item doesn't appear, when some does - Your Computer - 11-19-2012 Are the entity bodies attached to the wall meshes, if any? RE: Custom Item doesn't appear, when some does - FlawlessHappiness - 11-20-2012 I'm not sure.. How do i check that it's attached? And i'm only using wall-entities, because it's an event RE: Custom Item doesn't appear, when some does - Adrianis - 11-20-2012 Does the entity show up properly in the model viewer? RE: Custom Item doesn't appear, when some does - FlawlessHappiness - 11-20-2012 Yes. It shows up properly. Everything works except ingame... I can try posting a video when i get home RE: Custom Item doesn't appear, when some does - FlawlessHappiness - 11-20-2012 Sorry for bump. Here's the video http://www.youtube.com/watch?v=obEbcMFxw7U&feature=youtu.be RE: Custom Item doesn't appear, when some does - The chaser - 11-20-2012 (11-20-2012, 02:07 PM)beecake Wrote: Sorry for bump.I think I get it: To attach a mesh to a body, you have to go to view-outline and there you attach the mesh to the body, like: Body_1 -Mesh Plus, what kind of entity is it? Have you considered making it a static_prop without any body? It appears in UserDefinedVariables. RE: Custom Item doesn't appear, when some does - FlawlessHappiness - 11-20-2012 I don't think a static_prop can be set active, and inactive That's what i'm trying to achieve. EDIT: What do you mean by -Mesh in what you said? Under Body_1 i have BodyShape_1 and polySurface164 RE: Custom Item doesn't appear, when some does - The chaser - 11-20-2012 (11-20-2012, 02:27 PM)beecake Wrote: I don't think a static_prop can be set active, and inactive That's what i'm trying to achieve.Ok, then the model hierarchy is right. A static_prop cannot have bodies or it will be set invisible (or that I think). You can consider too sending me the model so I see what is wrong with it. |