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[WIP] Bitterwood Peak - a modern story - Printable Version

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RE: Bitterwood Peak - a modern story - Streetboat - 01-09-2013

(01-09-2013, 04:01 PM)CorinthianMerchant Wrote: Sexy as fuck, but interior needs more detail.

that's why the beginning of the video says "work in progress" Tongue there's a whole slew of modern looking assets that are being worked on to fill the spaces.


RE: Bitterwood Peak - a modern story - Acies - 01-09-2013

I'm doing stuff for this - yeah!


RE: Bitterwood Peak - a modern story - Hardarm - 01-09-2013

I'm jealous of the comments :'(


RE: Bitterwood Peak - a modern story - Miss Rigi - 01-10-2013

(01-09-2013, 05:05 PM)kartanonperuna Wrote:
(01-09-2013, 02:58 PM)Bunnypoppop Wrote: Looks great Street! You always produce quality stuff!
You know if you need a male voice actor, I'm available Smile


Fuck that guy,how 'bout me?

Please, it's totally obvious that I have both male and female roles for this one covered.


RE: Bitterwood Peak - a modern story - SonOfLiberty796 - 01-10-2013

Wow, this looks really damn promising!

Can't wait 'till you post up the download. Smile


RE: Bitterwood Peak - a modern story - Streetboat - 01-15-2013

'sup guys, I'm starting work on it again after spending a week with the better half, so tonight I made this happen: http://youtu.be/BkiBGrvNTqg

The video says it all.


RE: Bitterwood Peak - a modern story - str4wberrypanic - 01-15-2013

(01-15-2013, 06:52 AM)Streetboat Wrote: 'sup guys, I'm starting work on it again after spending a week with the better half, so tonight I made this happen: http://youtu.be/BkiBGrvNTqg

The video says it all.
It's really cool, but i thought it was a little strange the way it disappears. By the way, the level design is really cool.


RE: Bitterwood Peak - a modern story - Acies - 01-15-2013

I would recommend taking a look, possibly downloading this flare:
http://www.frictionalgames.com/forum/thread-16229.html

The particle effects created by darkadders makes it look real nice.


RE: Bitterwood Peak - a modern story - Streetboat - 01-15-2013

I should reiterate, the interiors are VERY work in progress. The only thing final about them is their layout; custom entities are being made, and barely any decals have been slapped down. Thus, comments like "the room needs details" are redundant and already on my list. Smile however, the comment on the volume was helpful, since it was the purpose of this video to focus on the flares. I am trying to make a particle system work with them too, and all this video is is a test of how they will be working in-game. They'll likely be prettier in the final. Smile


RE: Bitterwood Peak - a modern story - Streetboat - 01-16-2013

All right folks, I re-recorded what will be the final flare video. Again, the ROOM isn't final, but the flare is. It's also not necessarily going to be where it is in the final version- I just posted this to show how awesome it looks (hint: it looks even better later on in the story Wink)

http://youtu.be/EAVMR0BHwQw