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Penumbra Black Plague Improver Retexture Pack. - Printable Version

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RE: Penumbra Black Plague Improver Retexture Pack. - Traggey - 08-25-2013

Horrible tiling, I can clearly see the repetition in the tiles and the normal maps are horrible.


RE: Penumbra Black Plague Improver Retexture Pack. - Improver - 08-26-2013






RE: Penumbra Black Plague Improver Retexture Pack. - DrDean - 09-01-2013

(02-20-2013, 11:30 PM)Statyk Wrote: It'd be cool if there were a way to change the models as well, add in more details and such. Sort of like how 343 Industries took Halo: CE and made Halo: Anniversary.

Good luck to ya! =P
This is a bit late, but this is very possible. I tried this several months ago by making the barrels in Overture have more polygons so it doesn't look so square and low poly.
[Image: 1024x576.resizedimage]

I used 3DS Max 8. I was planning on doing it for a majority of the models, but I don't have near the amount of time or skills it would take to do a proper job of it.


RE: Penumbra Black Plague Improver Retexture Pack. - Change - 09-03-2013

(09-01-2013, 01:54 AM)DrDean Wrote:
(02-20-2013, 11:30 PM)Statyk Wrote: It'd be cool if there were a way to change the models as well, add in more details and such. Sort of like how 343 Industries took Halo: CE and made Halo: Anniversary.

Good luck to ya! =P
This is a bit late, but this is very possible. I tried this several months ago by making the barrels in Overture have more polygons so it doesn't look so square and low poly.
[Image: 1024x576.resizedimage]

I used 3DS Max 8. I was planning on doing it for a majority of the models, but I don't have near the amount of time or skills it would take to do a proper job of it.

Could you upload the file for the hi-res barrels? Would like to try it out.


RE: Penumbra Black Plague Improver Retexture Pack. - SHODANFreeman - 08-10-2014

Is this still a thing? I'd very much like to give the game a run through again with nicer textures. Smile


RE: Penumbra Black Plague Improver Retexture Pack. - Improver - 01-14-2015

Early version of my texture mod was done long time ago, but I decided to cancel my previous project, because my textures weren't good. Recently I tried to improve my workflow and skills with various texturing tools like Substance Designer. But still I would like to be The GIMP Master Smile So, I hope that I can do great job. News on my blog coming soon...