Model exporting - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Model exporting (/thread-21021.html) |
Model exporting - OriginalUsername - 04-02-2013 Hey there, I just made my very first model and I'm trying to export it to amnesia. I've looked up some tutorials (like criso's) but they're either for animations or not for amnesia. How do I put my model from maya 2011 to amnesia? Thanks in advance! RE: Model exporting - No Author - 04-02-2013 Use OpenCollada for Maya 2011 RE: Model exporting - OriginalUsername - 04-02-2013 (04-02-2013, 01:23 PM)No Author Wrote: Use OpenCollada for Maya 2011 Okay, thanks. But how do I make all the other files? RE: Model exporting - PutraenusAlivius - 04-02-2013 (04-02-2013, 01:54 PM)Smoke Wrote:(04-02-2013, 01:23 PM)No Author Wrote: Use OpenCollada for Maya 2011 If you mean making .ent's and such, open the model in the Model Editor, give it a body and make it and .ent. RE: Model exporting - OriginalUsername - 04-02-2013 (04-02-2013, 01:59 PM)JustAnotherPlayer Wrote:(04-02-2013, 01:54 PM)Smoke Wrote:(04-02-2013, 01:23 PM)No Author Wrote: Use OpenCollada for Maya 2011 I got the .dae file, and it won't show in my model editor... I tried a lot of things to get it to work.. RE: Model exporting - No Author - 04-02-2013 Import them RE: Model exporting - OriginalUsername - 04-02-2013 Okay I'm feeling like this now: Spoiler below!
I just loaded into model viewer and well... It came out like this: Spoiler below!
I just feel really stupid -.- RE: Model exporting - Traggey - 04-02-2013 Triangulate your model before exporting. RE: Model exporting - No Author - 04-02-2013 That's one cool model RE: Model exporting - OriginalUsername - 04-02-2013 (04-02-2013, 02:34 PM)Traggey Wrote: Triangulate your model before exporting. Worked for the model viewer (without textures) but the editor is still weird. Thanks for you help guys, I'll try to figure it out -.- I'm sorry guys. My stupidity level is over 9000 on this subject. Just treat me like you're teaching it to an 5-year old kid |