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Tips? - Printable Version

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Tips? - OriginalUsername - 04-06-2013

Hey there,

I'm currently working on a new model, but I really need your opinion/tips/help. I've made this but it still remains kind of blocky. Is there a way to make it a smooth curve? Also, do you have any tips on what to do next? I was thinking about a request page, for people to make requests but I'm not sure if I'm good enough. I appreciate your opinion, so please let me know!


RE: Tips? - Akos115 - 04-06-2013

Looks cool Big Grin
It's a little bit blocky. Whats the poly count?

And what is it? Tongue

If you are a bit bored --> http://www.frictionalgames.com/forum/thread-21034.html
I could use some help. C:


RE: Tips? - OriginalUsername - 04-07-2013

(04-06-2013, 07:44 PM)Akos115 Wrote: Looks cool Big Grin
It's a little bit blocky. Whats the poly count?

And what is it? Tongue

If you are a bit bored --> http://www.frictionalgames.com/forum/thread-21034.html
I could use some help. C:

I'm sorry, but I barely finished my first model.. It'll take a few years before I'm on that level Tongue


RE: Tips? - WALP - 04-07-2013

if you are going to have this in amnesia you cant really make it too round for performance reasons. Smooth shading combined with texture will often be enough to make the blockyness hard to spot though.