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Converting .dae to .ent - Printable Version

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Converting .dae to .ent - PutraenusAlivius - 04-08-2013

Hello, it's meh again! Big Grin

Anyway, as the title said, i cannot convert .dae to .ent's. I want to, but the ModelEditor can only permit .ent's. So, can someone help me here?


RE: Converting .dae to .ent - Unearthlybrutal - 04-08-2013

Click "file" -> "import mesh" -> locate your .dae file


RE: Converting .dae to .ent - PutraenusAlivius - 04-08-2013

(04-08-2013, 11:04 AM)Unearthlybrutal Wrote: Click "file" -> "import mesh" -> locate your .dae file

Thank you. It works now. +1 rep


RE: Converting .dae to .ent - Unearthlybrutal - 04-08-2013

(04-08-2013, 11:24 AM)JustAnotherPlayer Wrote:
(04-08-2013, 11:04 AM)Unearthlybrutal Wrote: Click "file" -> "import mesh" -> locate your .dae file

Thank you. It works now. +1 rep

No problem! Smile


RE: Converting .dae to .ent - clonerex340 - 05-23-2013

I came here and did what you said to do, Unearthlybrutal, but when I try that, my model editor crashes. I really want to solve this problem and get a custom monster into my game.


RE: Converting .dae to .ent - PutraenusAlivius - 05-24-2013

Did you make the joints correct in Maya BEFORE you export it to .dae?