Frictional Games Forum (read-only)
Enable shadows for the hand latern? - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html)
+--- Forum: Technical Support - Amnesia: A Machine for Pigs (https://www.frictionalgames.com/forum/forum-52.html)
+--- Thread: Enable shadows for the hand latern? (/thread-23107.html)



Enable shadows for the hand latern? - Jakob Rosenblatt - 09-13-2013

Hi,

I remember that the lamps in Penumbra were casting dynamic shadows. The hand latern in Amnesia AMFP is not casting any shadows.

How can I enable it?

Thanks


RE: Enable shadows for the hand latern? - Danielkis2000 - 02-17-2014

i don't think you can Sad


RE: Enable shadows for the hand latern? - Mudbill - 02-17-2014

The only way that would be possible would be to import the hand model lantern entity into HPL and modify the light properties. I can't guarantee it will work, but it might.


RE: Enable shadows for the hand latern? - Romulator - 02-17-2014

If you just mean the hand lantern from Amnesia, open it up in the Model Editor, change the pointlight to a spotlight, give it some distance, change it's colour and turn on Cast Shadows. Might work, might not work.


RE: Enable shadows for the hand latern? - plutomaniac - 02-17-2014

That was a 6 month bump btw...


RE: Enable shadows for the hand latern? - Romulator - 02-17-2014

(02-17-2014, 09:18 PM)plutomaniac Wrote: That was a 6 month bump btw...

Missed that...


RE: Enable shadows for the hand latern? - Mudbill - 02-17-2014

Heh, didn't see that either xP


RE: Enable shadows for the hand latern? - plutomaniac - 02-17-2014

Yeah I know for you two (Rom & Mud). It was going for the bumper. Anyway, locking it.