Frictional Games Forum (read-only)
A question on design - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: A question on design (/thread-24112.html)

Pages: 1 2


RE: A question on design - The chaser - 12-14-2013

The thing that makes Amnesia maps special is the diversification of the assets: They are used in many different places, in different contexts. Also, the Brennenburg castle is a place which is easy to believe it exists (the distribution is realistic).

It's not only about the detail, it's about the background: If there's a story behind, the map won't look bad.