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Lagged sound in recompiled Penumbra - Printable Version

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+--- Thread: Lagged sound in recompiled Penumbra (/thread-24748.html)



Lagged sound in recompiled Penumbra - TheWilfen - 03-02-2014

I compiled penumbra overture using JKO's guide (tried with debug and release, used new OALwrapper cause old one don't compile) and when i start game the music in menu is verry lagged. It's not soundcard/drivers problem cause it works normally when launched with official EXE.


RE: Lagged sound in recompiled Penumbra - Urkle - 03-02-2014

by "lagged" do you mean choppy? Old OALWrapper vs new OALWrapper there was a change in how the streaming buffer was defined.. previously it was defined in 4K chunks and now it's defined in bytes. So you will need to adjust that part of the Overture/HPL1 code to specify a larger value.


RE: Lagged sound in recompiled Penumbra - TheWilfen - 03-03-2014

Thanks it worked Big Grin, should i upload code somewhere or make a pull request???


RE: Lagged sound in recompiled Penumbra - Urkle - 03-03-2014

(03-03-2014, 09:48 PM)TheWilfen Wrote: Thanks it worked Big Grin, should i upload code somewhere or make a pull request???
Sure


RE: Lagged sound in recompiled Penumbra - TheWilfen - 03-04-2014

Also i have one more question, cause i don't wanna open new topic, do you remember in what version of maya maps/models where created???