[SCRIPT] Fadein ? or Wake up - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: [SCRIPT] Fadein ? or Wake up (/thread-24779.html) |
Fadein ? or Wake up - Straxedix - 03-08-2014 Hello evrybody! this is my second post (im so anoying xD) But i need help with some script I think evrybody of you play New Game in Amnesia and you come to start that far Yeah im talking about start he is moving through doors you can't move Player or do anything and there is voice and text No no don't worry i don't need that much I need just to woke up a little shake and stand up then 1 text like "What happened?" So if can anyone do this IM NOOB in script If you do it without text or with the text it's same to me just to shake on floor then stop shaking stand up and you can controll player if understand me maaan Sorry for my bad English Second post! we going good. RE: Fadein ? or Wake up - PutraenusAlivius - 03-08-2014 Use WakeUp, FadeIn is basically just the screen fading to white. RE: Fadein ? or Wake up - Straxedix - 03-08-2014 Can make script to paste it in my .hps file i say IM NOOB in script xD RE: Fadein ? or Wake up - PutraenusAlivius - 03-08-2014 PHP Code: void wakeUp () { Put the text "wakeUp();" in OnStart without the quotation marks. RE: Fadein ? or Wake up - Straxedix - 03-08-2014 So it's need to be like this ??? void OnStart() void wakeUp () { FadeOut(0); // Instantly fades the screen out. (Good for starting the game) FadeIn(20); // Amount of seconds the fade in takes FadeImageTrailTo(2, 2); FadeSepiaColorTo(100, 4); SetPlayerActive(false); FadePlayerRollTo(50, 220, 220); // "Tilts" the players head FadeRadialBlurTo(0.15, 2); SetPlayerCrouching(true); // Simulates being on the ground AddTimer("trig1", 11.0f, "beginStory"); // Change '11.0f' to however long you want the 'unconciousness' to last } void beginStory(string &in asTimer){ ChangePlayerStateToNormal(); SetPlayerActive(true); FadePlayerRollTo(0, 33, 33); // Change all settings to defaults FadeRadialBlurTo(0.0, 1); FadeSepiaColorTo(0, 4); SetPlayerCrouching(false); FadeImageTrailTo(0,1); } RE: Fadein ? or Wake up - PutraenusAlivius - 03-08-2014 Nope. PHP Code: void OnStart() RE: Fadein ? or Wake up - Straxedix - 03-08-2014 Yeah so can you make the white text while he is down and WHEN HE STAND UP it comes "What happened?" That's my last wish RE: Fadein ? or Wake up - PutraenusAlivius - 03-08-2014 (03-08-2014, 02:08 PM)Straxedix Wrote: Yeah so can you make the white text while he is down and WHEN HE STAND UP it comes "What happened?" I can, it's quite simple, but I'm definitely NOT gonna do that. Insert this to the script when he wakes up. PHP Code: SetMessage(string& asTextCategory, string& asTextEntry, float afTime); asTextCategory - Category of the text asTextEntry - Entry of the text. Entry MUST BE in the Category earlier afTime - How long the message will appear (in seconds) RE: Fadein ? or Wake up - Straxedix - 03-08-2014 Ok but did neeed something to go in .lang file ? Or this:SetMessage(string& asTextCategory, string& asTextEntry, float afTime); go to .lang file or .hps file you confused me a little now RE: Fadein ? or Wake up - PutraenusAlivius - 03-08-2014 (03-08-2014, 02:17 PM)Straxedix Wrote: Ok but did neeed something to go in .lang file ? The SetMessage is on the HPS file, whilst the Category and Entry is at the .lang. Please note that the lang and the HPS doesn't have the same format and thus if you copy stuff from the HPS to the Lang or vice versa you cannot do it. |