Crashes on startup - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Crashes on startup (/thread-31078.html) |
Crashes on startup - jesusbiscuit - 09-30-2015 i have tried updating my drivers, verifying the game cache (steam) and uninstalling and reinstalling, yet it still crashes on startup. i've played in the past on this same system with no issues. blackbox says: amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module ig4icd32.dll an 0023:068C3DC2 stack trace 0023:068C3DC2 ig4icd32.dll 0023:068C405D ig4icd32.dll 0023:068C6A78 ig4icd32.dll 0023:068C741A ig4icd32.dll hpl file Version 1.31 -------- THE HPL ENGINE LOG ------------ Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 1024x768 disp:0 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 1024 x 768 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: Intel Renderer: Intel® HD Graphics Version: 2.1.0 - Build 8.15.10.2189 Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 2 Multisampling: 0 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 8 Max color render targets: 8 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 - Intel Build 8.15.10.2189 ShaderModel 2: 1 ShaderModel 3: 0 ShaderModel 4: 0 OGL ATIFragmentShader: 0 ATTENTION: System does not support const arrays in glsl! Setting up G-Bugger: type: 0 texturenum: 3 any help would be greatly apreciated RE: Crashes on startup - Mudbill - 09-30-2015 You have an Intel card then? Those aren't exactly supported. I don't quite remember what version of OpenGL Amnesia requires, but I think it's higher than 1.2 (as your log says). If you have another GPU in your system, make sure Amnesia runs on that one instead. |