Frictional Games Forum (read-only)
Blog: "How Gameplay and Narrative kill Meaning in 'Games'" - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Frictional Games (https://www.frictionalgames.com/forum/forum-3.html)
+--- Forum: Blog (https://www.frictionalgames.com/forum/forum-23.html)
+--- Thread: Blog: "How Gameplay and Narrative kill Meaning in 'Games'" (/thread-3143.html)



Blog: "How Gameplay and Narrative kill Meaning in 'Games'" - Thomas - 01-18-2010

A blog post about gameplay and narrative and how these two are large obstacles in the way of advancing the interactive medium:

http://frictionalgames.blogspot.com/2010/01/how-gameplay-and-narrative-kill-meaning.html


RE: Blog: "How Gameplay and Narrative kill Meaning in 'Games'" - TheLittleGarfield - 01-18-2010

You guys are the best game makers Big Grin


RE: Blog: "How Gameplay and Narrative kill Meaning in 'Games'" - Sexbad - 01-18-2010

"The experience should be adjusted according to how the user interacts, instead of trying to control the user's interaction in accordance to the narrative." Win.