libCgGL, libCg, Segmentation fault - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Penumbra Series (https://www.frictionalgames.com/forum/forum-22.html) +---- Forum: Linux - Penumbra (https://www.frictionalgames.com/forum/forum-25.html) +---- Thread: libCgGL, libCg, Segmentation fault (/thread-3633.html) |
libCgGL, libCg, Segmentation fault - Kakarott - 08-06-2010 Greetings, I played through all 3 games from the Collection some time ago. (Nice Collection -- Nice games.) I have version 1.1 installed. Now I just tried to get inside the games again and got some error messages. The games itself are running. sh overture Code: ./penumbra.bin: ./lib/libCgGL.so: no version information available (required by ./penumbra.bin) sh blackplague Code: ./blackplague.bin: ./lib/libCgGL.so: no version information available (required by ./blackplague.bin) sh requiem Code: ./requiem.bin: ./lib/libCgGL.so: no version information available (required by ./requiem.bin) My system: Debian Testing 64Bit Kernel 2.6.35 Radeon HD4770 with fglrx 10-7 Regards, Kakarott RE: libCgGL, libCg, Segmentation fault - Urkle - 08-06-2010 Believe it or not this most likely has nothing to do wth CgGL and libCg. those libraries are just not tagged with version information (hence the warning).. this is nvidia's fault. So, the game is running fine, and it just crashes on exit? I was pretty sure that was fixed in the latest patch for the game. You sure you have the latest collection patch available? the issue was with the sound system not cleaning up correctly.. Or some issue in pulse audio.. You might try swapping out the openal and vorbis/ogg libs in the "lib" directory with your system versions (ie.. just remove them from the game's lib directory.) there are two lib directories.. one for Overture and one for Black plague.. If it still does it, then try turning on core dumping (ulimit -c unlimited) and re-runnign the game.. you'll get a core file when it crashes.. just run Code: gdb ./penumbra.bin core.# (where # is the process ID number after the core dump) RE: libCgGL, libCg, Segmentation fault - Kakarott - 08-06-2010 I have PenumbraCollectionUpgrade-1.1.sh. Should be the last as of http://www.frictionalgames.com/forum/thread-3259.html The README.linux also says 2010-04-20 - Penumbra Black Blague V 1.1 (build 3012) I moved the libopenal.so.* files and used that from my distro. That worked. No error on exit. Thank you very much. Best regards, Kakarott |