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Enable Parallax Quality for improved texture rendering - Printable Version

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+--- Thread: Enable Parallax Quality for improved texture rendering (/thread-4696.html)

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RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - Thomas - 09-28-2010

(09-28-2010, 02:09 PM)Deu sex Wrote: with the new update of the game, the parallax quality line have benn deleted.

Strange, the line should still be valid in any case, so should still work if you just write in the main settings file.

And if all should fails, I think hacking the shader to always do it the hard way should work Smile


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - Licaon_Kter - 09-28-2010

they still work, the Steam update won't reset your config


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - Zanderat - 09-29-2010

I bought from Frictional. My .cfg was not overwritten.


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - CHANCEPHOENIX - 09-29-2010

(09-28-2010, 09:40 PM)PissedOffUser Wrote: Whats the difference ? Ground looks different ? Thats it ?!

NOT only the ground , but also walls , ceilings , doors etc have much more depth and dont look so flat anymore with POM turned on.

btw. I could not resist and updated the game to 1.01 manually by downloading the patch from IGN (rar version).
I just unrarred the file and copy and paste the update into my game.
Game still works perfectly with the POM made by sgi (thank God) ...


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - Licaon_Kter - 09-29-2010

(09-29-2010, 05:34 PM)CHANCEPHOENIX Wrote: Game still works perfectly with the POM made by sgi (thank God) ...
the shader file was not modified by the patch anyway


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - 311alien - 09-30-2010

(09-29-2010, 05:34 PM)CHANCEPHOENIX Wrote:
(09-28-2010, 09:40 PM)PissedOffUser Wrote: Whats the difference ? Ground looks different ? Thats it ?!

NOT only the ground , but also walls , ceilings , doors etc have much more depth and dont look so flat anymore with POM turned on.

btw. I could not resist and updated the game to 1.01 manually by downloading the patch from IGN (rar version).
I just unrarred the file and copy and paste the update into my game.
Game still works perfectly with the POM made by sgi (thank God) ...

Maybe I'm doing something wrong...but I made all the changes, I even added the ParallaxQuality="1"...the only thing I might have done wrong is that I couldnt find "GBufferType="0" in the config file...so I added it to the "default_main_settings_high.cfg". Now, I start the game and it starts perfectly, runs perfectly. But i am not sure if I notice a difference...maybe my mind is playing tricks on me, but things actually look "flatter" to me now. Maybe I should revert back and check again...any ideas? (I downloaded via Steam BTW)

EDIT: Sorry! I read the entire thread again and made a few changes...I got it fixed now and wow, what a difference. I uploaded screenshots of it ON and OFF


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - CHANCEPHOENIX - 09-30-2010

Yes , it looks MUCH better now Smile

Glad it worked for you 311alien.


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - 311alien - 09-30-2010

(09-30-2010, 06:06 AM)CHANCEPHOENIX Wrote: Yes , it looks MUCH better now Smile

Glad it worked for you 311alien.

Thank you guys for the time and effort you put into this. I would have no idea what I was looking at with those cfg files. I gotta say how impressed I am with the difference it made to the way it looks. I wish I was home playing...I'm stuck at work, in the office - checking the forum!


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - CHANCEPHOENIX - 09-30-2010

Well , don"t thank me man ...
i"m a noob when it comes to programming, etc ...
i"m just as happy as you that guys like sgi and dues_ex took the time and effort to make an allready goodlooking game even better Wink


RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA ! - 311alien - 10-01-2010

(09-30-2010, 08:17 PM)CHANCEPHOENIX Wrote: Well , don"t thank me man ...
i"m a noob when it comes to programming, etc ...
i"m just as happy as you that guys like sgi and dues_ex took the time and effort to make an allready goodlooking game even better Wink

I hear ya bro...I could have sworn that I saw your name on a post in regards to some of the directions. I gotta give credit to sgi and dues_ex. You're right. Amnesia is a beautiful game AS IS. The time and effort is VERY apparent in the game. The fact that sgi and dues_ex put their time and effort in as well is a testament to how well produced the game is. Who wants to spend time on a game that doesn't show the effort of the programmers. Anyways, back to the prison. It's freakin me out and I needed a break, lol