Importing Custom Entities - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: Importing Custom Entities (/thread-5169.html) |
Importing Custom Entities - elmstfreddie - 10-24-2010 Alright, so, I made a custom entity using the model editor, and all I'm wondering is how to import it into my map. Currently, I have all my map data in the amnesia dir/maps/MyMaps/[map name]/whatever.map simply so that I can run dev mode (I made my own folder in the maps dir so my stuff doesn't get mixed up with the game stuff) I read another thread about modifying a LevelEditor.cfg file, which... for some reason doesn't exist, and, also I'm concerned about how others will be able to make use of my model (if I were to edit it, would it try to find the model in maps/MyMaps/ etc? Or would it be magical and find it lol) PS: The model editor wiki really needs to have a section on actually importing it >.> Making it is pretty intuitive RE: Importing Custom Entities - SLi78 - 10-24-2010 (10-24-2010, 03:10 AM)elmstfreddie Wrote: Alright, so, I made a custom entity using the model editor, and all I'm wondering is how to import it into my map. You should place your entity in the entities directory in on of the given directories for example ...\redits\entities\special\"ownentitie"\ownentitie.ent now you can pick up your entitie that should work RE: Importing Custom Entities - elmstfreddie - 10-24-2010 cool, thanks, but where will I put it if I were to pack up the map and send it to a friend? Would they have to extract my entity into their main dir? RE: Importing Custom Entities - SLi78 - 10-24-2010 (10-24-2010, 06:48 PM)elmstfreddie Wrote: cool, thanks, but where will I put it if I were to pack up the map and send it to a friend? Would they have to extract my entity into their main dir? Well, i don't know any other way as to copy the entitie ... but possible someone else knows a better way |