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Planning - the core reason why gameplay feels good. - Printable Version

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Planning - the core reason why gameplay feels good. - heidinilsson - 05-31-2017

New blog post up:
http://frictionalgames.blogspot.se/2017/05/planning-core-reason-why-gameplay-feels.html


RE: Planning - the core reason why gameplay feels good. - gideon - 07-17-2017

Great postSmile


RE: Planning - the core reason why gameplay feels good. - 7heDubz - 07-17-2017

A good read, but... [Image: PfNR9YR.png]
shots fired much? xD


RE: Planning - the core reason why gameplay feels good. - Darkfire - 07-18-2017

That is really on-point. I think you've invented a new way to find out whether a game is great
(You also accidentally explained why The Last Of Us is so fun to play)


RE: Planning - the core reason why gameplay feels good. - gideon - 07-24-2017

Great post, it was interesting to read