Frictional Games Forum (read-only)
[ART] Editing a .dae file - Printable Version

+- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum)
+-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html)
+--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html)
+---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html)
+---- Thread: [ART] Editing a .dae file (/thread-54449.html)



Editing a .dae file - Organic Shelter - 04-17-2018

I'm retexturing a grunt into a mime grunt, and I need to edit the .dae file. The question is: How do I edit the .dae file?


RE: Editing a .dae file - Romulator - 04-18-2018

If you just need to edit the textures, you really just need to edit the .dds file. You can do so very easily with Paint.NET.

To open and/or edit a .dae file, you'll need a 3D editing software. Blender or Maya should do, keeping in mind that Blender is free. Editing the dae itself will prove difficult if you have no clue what you are doing with the grunt though.


RE: Editing a .dae file - Organic Shelter - 04-18-2018

(04-18-2018, 07:40 AM)Romulator Wrote: If you just need to edit the textures, you really just need to edit the .dds file. You can do so very easily with Paint.NET.

To open and/or edit a .dae file, you'll need a 3D editing software. Blender or Maya should do, keeping in mind that Blender is free. Editing the dae itself will prove difficult if you have no clue what you are doing with the grunt though.

So, how do I properly retexture? I have the edited texture and it won't change the grunt


RE: Editing a .dae file - Mudbill - 04-19-2018

You can edit the .dae file with a normal text editor as well, if you know what you're looking for. I recommend not using Notepad though since the line breaks will likely be wrong. Try Notepad++.

Then you can change the file name for which texture it will reference. Scroll down the file until you find "library_images" and within it you should see a few texture references. Edit those and save the file.

Spoiler below!
[Image: KfBw3ai.png]

PS: You only need to edit the last part of the path. You don't even need to edit the extension, since the final extension will always be .mat. In your case, you only need to edit the "servant_grunt" part near the end to match your new texture file.

Then open the model in the ModelViewer to generate a mat file for your new material.


RE: Editing a .dae file - Organic Shelter - 04-19-2018

(04-19-2018, 01:02 AM)Mudbill Wrote: ...Try Notepad++.
I've tried to download Notepad++ but it always failed at downloading. Any suggestion?


RE: Editing a .dae file - Mudbill - 04-19-2018

https://notepad-plus-plus.org/repository/7.x/7.5.6/npp.7.5.6.Installer.exe

this is the direct link if you wanna try it again. Or you could use Atom from http://atom.io