2 Problems, (Playing a sound and Lightning (spotlight)) [BOTH SOLVED!!] - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: 2 Problems, (Playing a sound and Lightning (spotlight)) [BOTH SOLVED!!] (/thread-5858.html) Pages:
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RE: 2 Problems, (Playing a sound and Lightning (spotlight)) Light is SOLVED - bigfoot - 12-23-2010 (12-23-2010, 11:08 PM)Dark88 Wrote:(12-23-2010, 11:04 PM)bigfoot Wrote:(12-23-2010, 10:57 PM)Dark88 Wrote:(12-23-2010, 10:43 PM)bigfoot Wrote: "Let me try": Haha this is like a chat room. I edit my post and you already wrote a new one hehe. anyway (if you haven't noticed my edit) here: Forget what I said it's working. but only if I make it so the callback won't be removed. (It's an option inside the LEVEL EDITOR) But I actually want it to only be able to happen once. Is there a special function that would do this? (Maybe to delete the sound of delete the callback? Oh 1 more thing. I read somewhere that there is a function page which shows all the function but I can't find it. Do you maybe know where I could find it? Thanks in advance I really appreciate it man! RE: 2 Problems, (Playing a sound and Lightning (spotlight)) Light is SOLVED - Oscar House - 12-23-2010 Script Functions: http://wiki.frictionalgames.com/hpl2/amnesia/script_functions RE: 2 Problems, (Playing a sound and Lightning (spotlight)) Light is SOLVED - bigfoot - 12-23-2010 (12-23-2010, 11:12 PM)Oscar House Wrote: Script Functions: http://wiki.frictionalgames.com/hpl2/amnesia/script_functions Oh thanks. RE: 2 Problems, (Playing a sound and Lightning (spotlight)) Light is SOLVED - Dark88 - 12-23-2010 (12-23-2010, 11:10 PM)bigfoot Wrote: Forget what I said it's working. but only if I make it so the callback won't be removed. (It's an option inside the LEVEL EDITOR) The PlayerInteractCallbackAutoRemove check box just under where you put the PlayerInteractCallback should AutoRemove it if checked. RE: 2 Problems, (Playing a sound and Lightning (spotlight)) [SOLVED!!] - bigfoot - 12-23-2010 (12-23-2010, 11:16 PM)Dark88 Wrote:(12-23-2010, 11:10 PM)bigfoot Wrote: Forget what I said it's working. but only if I make it so the callback won't be removed. (It's an option inside the LEVEL EDITOR) Ye it's working now, I had to disable it and re-enable it. Thanks a lot for your help bro. If I need any help later on, I'm sure ill find you and ask you if that's ok with you, haha :p But I'm going to sleep right now, ill continue tomorrow. Again, thanks a lot! RE: 2 Problems, (Playing a sound and Lightning (spotlight)) Light is SOLVED - Dark88 - 12-23-2010 Barring the checkbox doesn't work the way i guess I understood it. You can alternatively use SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction); in your OnStart() function like this void OnStart() { SetEntityPlayerInteractCallback("door", "FirstLockedDoorScare", true); } then it should only call the FirstLockedDoorScare function once. (12-23-2010, 11:25 PM)bigfoot Wrote: Ye it's working now, I had to disable it and re-enable it. No problem. Peace, bro. Happy holidays! RE: 2 Problems, (Playing a sound and Lightning (spotlight)) [BOTH SOLVED!!] - bigfoot - 12-24-2010 Hey thanks it's working right now You to happy holidays, 1 quick question. Could I maybe add you on steam? (Would be a little easier to ask a question for me. ^^), if you don't mind you could send me a PM with your name so I can add you or just let me know that you prefer not to. I'm gonna try a few things my self now hehe |