Upside Down Graphics Issue - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Technical Support (https://www.frictionalgames.com/forum/forum-57.html) +--- Forum: Technical Support - Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-31.html) +--- Thread: Upside Down Graphics Issue (/thread-6626.html) |
Upside Down Graphics Issue - Mournfist - 02-18-2011 Hello everyone. Not only I, but my friend, both bought the game for our laptops. I'll talk about my issue, however, as it's less discussed than his. The game loads, profile selection is available, however during this Main Menu screen, and definitely in game, my 3d models are upside down. Even more odd, my particle effects, i.e. the flames for torches, specular levels for the windows, etc, are right-side-up. Essentially, Im running on the ceilings, everything is upside down minus particle effects, and its a mess. This isnt just my computer, as previous people have posted, higher demanding games run JUST FINE on GOOD graphics. As a secondary note, my friend is having the Renderer #0 issue. Two different bugs, two different operating systems, same level of false hope. I've UNchecked "Insanity," along with other graphics options: resolution, edge loops, etc and I'm still stuck with the same situation. Also, I am running as Admin. These issues are GENERALLY ALL RELATED to ATI graphics cards... My computer specs are as follows: Toshiba Satellite A355D Processor: AMD Turion x2 Ultra Dual-Core 4 GB RAM 64 bit OS Graphic Card ATI Mobility Radeon HD 3470 Series ATI Radeon HD 3200 My log file is copy pasted here: ================================================== Version 1.10 - s555245D-539 -------- THE HPL ENGINE LOG ------------ Engine build ID 20100818114615 Creating Engine Modules -------------------------------------------------------- Creating graphics module Creating system module Creating resource module Creating input module Creating sound module Creating physics module Creating ai module Creating gui module Creating generate module Creating haptic module Creating scene module -------------------------------------------------------- Initializing Resources Module -------------------------------------------------------- Creating loader handlers Creating resource managers Adding loaders to handlers -------------------------------------------------------- Initializing Graphics Module -------------------------------------------------------- Init lowlevel graphics: 800x600 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos-1x-1) Setting video mode: 800 x 600 - 32 bpp Init Glew...OK Setting up OpenGL Vendor: ATI Technologies Inc. Renderer: ATI Mobility Radeon HD 3470 Series Version: 2.1.7873 Release Max texture image units: 16 Max texture coord units: 8 Max user clip planes: 6 Two sided stencil: 1 Vertex Buffer Object: 1 Anisotropic filtering: 1 Max Anisotropic degree: 16 Multisampling: 1 Texture compression: 1 Texture compression S3TC: 1 Auto generate MipMaps: 1 Render to texture: 1 Max draw buffers: 4 Max color render targets: 4 Packed depth-stencil: 1 Texture float: 1 GLSL Version: 1.20 ShaderModel 2: 1 ShaderModel 3: 1 ShaderModel 4: 0 OGL ATIFragmentShader: 1 Setting up G-Bugger: type: 0 texturenum: 3 Adding engine materials Initializing DevIL Vendor String: Abysmal Software Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006 Version Number: 168 Adding engine post effects -------------------------------------------------------- Initializing Sound Module -------------------------------------------------------- Initializing OpenAL Available OpenAL devices: 0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default) 1. Generic Software on Digital Output Device (HDMI) (High Definition Audio Device) Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success! Number of mono sources: 32 Streaming setup: 4 Buffers x 262144 bytes each -------------------------------------------------------- Initializing Game Module -------------------------------------------------------- Adding engine updates Initializing script functions -------------------------------------------------------- User Initialization -------------------------------------------------------- -------------------------------------------------------- Game Running -------------------------------------------------------- -------- Loading map 'menu_bg.map' --------- Cache Loading: 2271 ms Entities: 393 ms Compilation: 2 ms Total: 2681 ms Meshes created: 25 Bodies created: 5 -------- Loading complete --------- Setting profile: 'Mournfist' Path: 'C:\Users\Dylan\Documents/Amnesia/Main/Mournfist/' -------------------------------------------------------- Statistics -------------------------------------------------------- Medium framerate: 43.586749 -------------------------------------------------------- User Exit -------------------------------------------------------- Saving main config. Saving user config. Deleting game modules. 'LuxInputHandler' 'LuxHelpFuncs' 'LuxSaveHandler' 'LuxScriptHandler' 'LuxProgressLogHandler' 'LuxMapHandler' 'LuxMapHelper' 'LuxPlayer' 'LuxInsanityHandler' 'LuxDebugHandler' 'LuxEffectRenderer' 'LuxMusicHandler' 'LuxMusicHandler' 'LuxEffectHandler' 'LuxCompletionCountHandler' 'LuxGlobalDataHandler' 'LuxHintHandler' 'LuxPostEffectHandler' 'LuxPreMenu' 'LuxDebugHandler' 'LuxInventory' 'LuxJournal' 'LuxCredits' 'LuxLoadScreenHandler' Deleting config files. -------------------------------------------------------- Exiting Gui Module -------------------------------------------------------- Deleting all sets Deleting all skins Deleting all gfx elements Deleting all materials -------------------------------------------------------- Exiting Generate Module -------------------------------------------------------- -------------------------------------------------------- Exiting Scene Module -------------------------------------------------------- -------------------------------------------------------- Exiting Input Module -------------------------------------------------------- -------------------------------------------------------- Exiting Sound Module -------------------------------------------------------- -------------------------------------------------------- Exiting Graphics Module -------------------------------------------------------- -------------------------------------------------------- Exiting Resources Module -------------------------------------------------------- Done with fonts Done with scripts Done with particles Done with sounds Done with meshes Done with materials Done with Gpu programs Done with images Destroyed all textures Done with sound entities Done with animations Done with ent files All resources deleted -------------------------------------------------------- Exiting Physics Module -------------------------------------------------------- -------------------------------------------------------- Exiting System Module -------------------------------------------------------- -------------------------------------------------------- Deleting game setup provided by user - Deleting lowlevel stuff. Physics Sound Input Resources System Graphics Haptic HPL Exit was successful! |--Memory Manager Report-------------------------------| | | No memory leaks detected. Memory left: 0 | |------------------------------------------------------| ================================================== PLEASE HELP. Ive downloaded the 1.0.1 update. This did not resolve the issue. RE: Upside Down Graphics Issue - jens - 02-18-2011 Upside down: re-install the game, verify cache files (if on Steam) and download the latest drivers from ati.com render 0: either graphics card not supported or need to download new drivers from manufacturers website. |