The Death V.1.2 - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: The Death V.1.2 (/thread-6635.html) Pages:
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The Death V.1.2 - zatrix - 02-18-2011 The Death V.1.2 Storyline Your LOST in some kind a house, Place ( No one know's not even me o.O ) cant remember what your name is cant find out how you did end up at your place. your just LOST ( So far ) haha DOWNLOAD Place http://www.speedyshare.com/files/26950174/The_Death.rar <--- OUTUPDATED! http://www.megaupload.com/?d=XI54YBY6 <--- OUT UPDATED! CHANGELOG v.1.1 - Alpha build of the map completed. v.1.2 - ALL area's Redesigned + adde'd some script's + much more Darker + hotfix with the fog, Picture's Level's Level 1 =====80% .... i think Level 2 =====0,5%... yap if you anyhow wanna "Team up" for the story i got in mind then feel free to PM me ^^ if you got ANY Idea's for some improvement to the map *POKE* me xD -zatrix RE: The Death DEMO V.1.1 - house - 02-18-2011 Looks nice, I'll try it out sometime when I have the chance. RE: The Death DEMO V.1.1 - Tottel - 02-19-2011 You're not going to make a new thread for every update, right? RE: The Death DEMO V.1.1 - GraphicsKid - 02-19-2011 File is unavailable. Also, don't use megaupload. RE: The Death DEMO V.1.1 - kailip - 02-19-2011 (02-19-2011, 12:26 AM)GraphicsKid Wrote: File is unavailable. Also, don't use megaupload. Why not? RE: The Death DEMO V.1.1 - zatrix - 02-19-2011 (02-19-2011, 12:10 AM)Tottel Wrote: You're not going to make a new thread for every update, right? hahah do not worry mate, i wont this is just a Little "Teaser / Test" for you guys (02-19-2011, 12:26 AM)GraphicsKid Wrote: File is unavailable. Also, don't use megaupload. Huh ? O.o it aint unavailable on my pc ^^ RE: The Death DEMO V.1.1 FIXED DL LINK! - GraphicsKid - 02-19-2011 I'm sorry man, but it needs a LOT of work. There's spots where walls are overlapping, or they're sticking out past corners. Not to mention the monsters don't even move at all. I thought I had to throw something to distract it, nope that didn't work. Also, you should build up suspense before the monster shows up. Don't star the map with a monster active. And get rid of the damned fog! WTF I was almost blinded by that white crap! RE: The Death DEMO V.1.1 FIXED DL LINK! - zatrix - 02-19-2011 (02-19-2011, 01:30 AM)GraphicsKid Wrote: I'm sorry man, but it needs a LOT of work. There's spots where walls are overlapping, or they're sticking out past corners. Not to mention the monsters don't even move at all. I thought I had to throw something to distract it, nope that didn't work. before i even can do anything about all this with the scary thingy thingy and monster's there are movein around i need to learn how to script, that im working on to learn! but yea first time i ever done stuff like this tho thanks for your comment ^^ RE: The Death DEMO V.1.1 FIXED DL LINK! - GraphicsKid - 02-19-2011 It's actually easier than you'd think. Just place path nodes on the ground... a lot of them, and the monsters automatically do their own thing. RE: The Death DEMO V.1.1 FIXED DL LINK! - zatrix - 02-19-2011 (02-19-2011, 02:13 PM)GraphicsKid Wrote: It's actually easier than you'd think. Just place path nodes on the ground... a lot of them, and the monsters automatically do their own thing. i cant just put node's on the floor , i do need to script it in the HPL file as much i know ! (: |