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How do i test my map on mac osx? - Printable Version

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How do i test my map on mac osx? - Byllistic - 02-28-2011

Im using a mac and i dont know how to script or anything, but i would like to know how to test my map. Please keep it simple im not good at coding at all Tongue

Thanks


RE: How do i test my map on mac osx? - Droopy - 02-28-2011

This link here is an excellent resource: http://wiki.frictionalgames.com/hpl2/amnesia/custom_story

One thing I think is that coding for custom stories is pretty much inevitable if you want to make it half decent. Just take it one step at a time, I've seen people's projects that encapsulated their entire learning experience and they turn out EXCELLENT.

Hope this helps


RE: How do i test my map on mac osx? - Selyp - 02-28-2011

(02-28-2011, 12:57 AM)Droopy Wrote: This link here is an excellent resource: http://wiki.frictionalgames.com/hpl2/amnesia/custom_story

One thing I think is that coding for custom stories is pretty much inevitable if you want to make it half decent. Just take it one step at a time, I've seen people's projects that encapsulated their entire learning experience and they turn out EXCELLENT.

Hope this helps

I definitely second this. I knew NOTHING about scripting when starting, and have been working on a map and learning as I go. Now I am planning on scripting a pretty ambitious scene where a monster throws the player out of a window. So just learn as you go, its worth it Smile


RE: How do i test my map on mac osx? - Byllistic - 03-01-2011

(02-28-2011, 11:35 PM)Selyp Wrote:
(02-28-2011, 12:57 AM)Droopy Wrote: This link here is an excellent resource: http://wiki.frictionalgames.com/hpl2/amnesia/custom_story

One thing I think is that coding for custom stories is pretty much inevitable if you want to make it half decent. Just take it one step at a time, I've seen people's projects that encapsulated their entire learning experience and they turn out EXCELLENT.

Hope this helps

I definitely second this. I knew NOTHING about scripting when starting, and have been working on a map and learning as I go. Now I am planning on scripting a pretty ambitious scene where a monster throws the player out of a window. So just learn as you go, its worth it Smile

Thanks guys Smile and also arent you the person that made the map the estate? i saw a video of somebody playing it and saying the persons name was selyp haha