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Help: How to make a lever? - Printable Version

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Help: How to make a lever? - Acies - 03-11-2011

Hi, excuse me for being lazy but sometimes asking makes a thing much easier. What I want to do:

1. Take "grunt_body_part1.ent" then attach it to a body (corpse_male_plague_cistern_1). This I know how to do.
2. Make that arm a lever.

How do I do step 2 the easiest way - by scripting or by working in the model editor?

Hope someone has experience with this! Smile

Thanks in advance

Tried making a lever in the model editor, but when I add it to the map it gives me a crash report.


RE: Help: How to make a lever? - Viperdream - 03-11-2011

Well, if it's like a normal lever then just add a script area on the side where the lever has to be to activate it. Like on the downside of the lever. I hope you know what I mean <.<

Then use this callback to make the arm a lever.
AddEntityCollideCallback("grunt_body_part1", "ScriptArea_1", "Collide_Armlever", false, 1);

And this function:
void Collide_Armlever(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("whatever", true); //Or whatever you want to do
}
Then when you move the arm, the lever should activate.

I'm not pro or anything so don't shoot me if it doesn't work :<


RE: Help: How to make a lever? - Nye - 03-12-2011

It is impossible to get this to function as a lever without creating custom joints (in the model editor). I can't do this, so don't ask me how Tongue

The alternative is to do what Viperdream said and have no animation (unless you want to add particle/player effects) once the player interacts with the hand. However, I don't think this is what you wanted Dodgy


RE: Help: How to make a lever? - nkmol - 03-12-2011

It isn't hard to make it in the Model editor, you can just see how it's done whith the normal lever. I made a couple of models too Smile Whith the crash problem i can't help you, got the same problem though -.-


RE: Help: How to make a lever? - Acies - 03-12-2011

Yes, I found it easy to make it in the model editor. The crash frustrates me though. I want to solve it.


RE: Help: How to make a lever? - Acies - 03-17-2011

Anyone? Someone who knows how to make a lever in the model editor?

(A lever which does not crash the map)


RE: Help: How to make a lever? - Pandemoneus - 03-17-2011

Got no experience with the model editor, sorry.


RE: Help: How to make a lever? - Acies - 03-17-2011

It cost me dearly on the sanity-meter, but I managed to get it to work.

If someone would be interested in how I could explain certain steps which might be confusing. The rest is simply copy-paste from an original lever.