go to next map - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: go to next map (/thread-7002.html) |
go to next map - larslu - 03-22-2011 How do you make a door or area so you go to the next map? RE: go to next map - Viperdream - 03-22-2011 You can only do that with leveldoors. Leveldoors have the capacity of loading another Map File. It should be inside the Entity Properties of the door. RE: go to next map - nkmol - 03-22-2011 Actually you could use an area to go to the next level Of using an interact script for the player on the area and use, ChangeMap(string& asMapName, string& asStartPos, string& asStartSound, string& asEndSound); that would work for the area |