script fail - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods (https://www.frictionalgames.com/forum/forum-35.html) +--- Thread: script fail (/thread-8460.html) |
script fail - klacke - 06-05-2011 Hello, i got a help with a script, but when i tries to load my custom it just ends up with an error, Here is the script void MakePrisonerDisapear_1(string &in asParent, string &in asChild, int alState) { SetPlayerActive(false); PlaySoundAtEntity("", "leather_walk.snt", "prisoner", 0.0f, false); PlaySoundAtEntity("", "react_scare.snt", "Player", 0.0f, false); StartPlayerLookAt("LookAtPrisoner", 5.0f, 5.0f, ""); Addtimer("", 1.0f, "MakePrisonerDisappear_2"); } void MakePrisonerDisappear_2(string &in asTimer); { GiveSanityDamage(5, true); SetEntityActive("prisoner", false); SetPlayerActive(true); Do you see anything wrong with it? Plz reply with a fix it would be awesome! RE: script fail - Apjjm - 06-05-2011 (06-05-2011, 12:58 PM)klacke Wrote: void MakePrisonerDisappear_2(string &in asTimer);You shouldn't have a semi-colon at the end of that line. RE: script fail - Kyle - 06-05-2011 Is this your complete script? If not, here is the modified version: Code: void MakePrisonerDisapear_1(string &in asParent, string &in asChild, int alState) RE: script fail - klacke - 06-05-2011 (06-05-2011, 01:16 PM)Kyle Wrote: Is this your complete script? If not, here is the modified version: Saw now that i forgot 1 line AddEntityCollideCallback("Player", "DisapearGuy1", "MakePrisonerDisappear_1", true, 1); cuz when i copied yours i still got that error message... RE: script fail - ferryadams10 - 06-08-2011 Dude, I had fixed that allready before u posted this thread |