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Amnesia Graphics Card Problem - Printable Version

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+--- Thread: Amnesia Graphics Card Problem (/thread-8736.html)



Amnesia Graphics Card Problem - duplicadoom - 06-21-2011

"Amnesia.exe caused an EXCEPTION_ACCESS_VIOLATION in module ig4icd32.dll at 0023:03853DC2"

Someone please help me.

I am so pissed right now. I was at Gamestop 9 times for help with this game. All the people there did not help at all. And when I tried to contact Frictional Games they sent me an email link to this forum.


RE: Amnesia Graphics Card Problem - Tanshaydar - 06-21-2011

If you can post your hpl.log under Documents/Amnesia/Main beside your graphic card and OS information, we can help you.


RE: Amnesia Graphics Card Problem - duplicadoom - 06-21-2011

Version 1.20 - sD33B8B7F-539
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos:(-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® HD Graphics
Version: 2.1.0 - Build 8.15.10.2189
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 2
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20 - Intel Build 8.15.10.2189
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
Setting up G-Bugger: type: 0 texturenum: 3

I honestly have no idea what this stuff means so I just copied it all.


RE: Amnesia Graphics Card Problem - jens - 06-22-2011

You have an integrated graphics chip from Intel which is below the requierments specified for the game. However if you go to downloadcenter.intel.com and download (and install) the latest driver available for your IntelĀ® HD Graphics it should make the game work.


RE: Amnesia Graphics Card Problem - duplicadoom - 06-22-2011

(06-22-2011, 07:19 AM)jens Wrote: You have an integrated graphics chip from Intel which is below the requierments specified for the game. However if you go to downloadcenter.intel.com and download (and install) the latest driver available for your IntelĀ® HD Graphics it should make the game work.

I tried that. The download will not install correctly....