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[WIP] Envy the Dead - Printable Version

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RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - skypeskype - 07-20-2011

That's awsome. That dude on the boxes is the hunter from the penumbra tech demo right ? But whats up with the thing with the pink ball ? :O


RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - Poppuhik42 - 07-20-2011

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RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - plutomaniac - 07-20-2011

yes, the blue thing is the waterlurker. In-game it cannot be seen but in the editor it can for the ease of the map creator. And yes the dude on the boxes is hunter. Only one animation works correctly, this one.


RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - ZxBrad - 07-20-2011

The pink ball scares me the most! xD


RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - plutomaniac - 07-20-2011

for me, the roach. If I manage to fix this thing or at least make it move better and somehow hurt you it would be great. Otherwise, it will be used as a hallucination. We'll see at Unbirth. Smile


RE: Unbirth - Envy the Dead - hkkomiltinn - 07-20-2011

what if the player woke up because of alarm and muffled gunfire?




RE: Unbirth - Envy the Dead - plutomaniac - 07-20-2011

too extreme and way out of the Unbirth context. There are no other visible people yet(I would add them if I had normal people working models with animations) and no weapons, gunfire and stuff like that. How he will wake up will be determined at the scripting stage when this comes. Maybe something will fall and the player will wake up instead of the classic "wake up by his own" in all such games. We'll see...


RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - Yuhaney - 07-20-2011

Does the Hunter work correctly now?


RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - nkmol - 07-20-2011

This is really great work! Big Grin
You've made the animation by yourself?
Great job!


RE: Infected+Dog from Penumbra to Amnesia (Unbirth - EtD) - plutomaniac - 07-20-2011

I have no idea about modeling/animation creation. I just found the best way to make all these FG-ready models/animations work at Amnesia without movement and sound problems.

Hunter does not work. Normally he has like 5 animations and only one works and looks acceptable. Still, this one (Idle03) is not perfect, his hand goes into his stomach sometimes. What can be done is use infected animations but that doesn't look pretty. I will work more on hunter if something more can be done. If you need him Scraper I can look at him more. Right now, he has only one idle animation and nothing else. It cannot attack you or something. The only way is infected, I'll check him again...