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Signs? - JoeBradleyUK - 07-17-2011

How can I make It so that when I look at something, it displays a message, much like the signs in the dungeon in the main story.


RE: Signs? - Paulpolska - 07-17-2011

On LevelEditor is "Sign Area" ... create area and callback in .lang file


RE: Signs? - JoeBradleyUK - 07-17-2011

Right I'll give it a go later!


RE: Signs? - JoeBradleyUK - 07-17-2011

(07-17-2011, 12:04 PM)Paulpolska Wrote: On LevelEditor is "Sign Area" ... create area and callback in .lang file

Actually, could you be more specific? I'm still learning scripting so...yeah.Tongue


RE: Signs? - MrCookieh - 07-17-2011

you have to create a category in your .lang file, (I think it doesn't matter how you call it).
add an entry <Entry Name="Sign_Laboratory">"Laboratory"</Entry> (example).
and then do what Paulpolska said.


RE: Signs? - JoeBradleyUK - 07-17-2011

(07-17-2011, 06:40 PM)MrCookieh Wrote: you have to create a category in your .lang file, (I think it doesn't matter how you call it).
add an entry <Entry Name="Sign_Laboratory">"Laboratory"</Entry> (example).
and then do what Paulpolska said.

Ok. I'll try it tommorow Smile