Get rid of the "terror" music for a specific enemy - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +---- Forum: Development Support (https://www.frictionalgames.com/forum/forum-39.html) +---- Thread: Get rid of the "terror" music for a specific enemy (/thread-9283.html) Pages:
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Get rid of the "terror" music for a specific enemy - Patacorow - 07-21-2011 How can I set an enemy's entity so that it won't play ui_terror_meter.ogg when chasing the player? Thanks in advance! RE: Get rid of the "terror" music for a specific enemy - Streetboat - 07-21-2011 You can edit it in the model editor, but make sure you save a copy with its own name, or all monsters in the game will be changed! RE: Get rid of the "terror" music for a specific enemy - Patacorow - 07-21-2011 (07-21-2011, 05:03 PM)Streetboat Wrote: You can edit it in the model editor, but make sure you save a copy with its own name, or all monsters in the game will be changed! Uh, since when model editor has inflict upon sound? RE: Get rid of the "terror" music for a specific enemy - xtron - 07-21-2011 (07-21-2011, 05:03 PM)Patacorow Wrote:(07-21-2011, 05:03 PM)Streetboat Wrote: You can edit it in the model editor, but make sure you save a copy with its own name, or all monsters in the game will be changed! From the very beginning of Amnesia. RE: Get rid of the "terror" music for a specific enemy - Patacorow - 07-21-2011 Lol sorry, I'm just not very familiar with the authoring tools. So how do I do this? :p (also I just noticed I can set user defined variables through there... I've been using the .ent file until now. I feel stupid lol) EDIT: I've looked around the properties of the entity's model and I still couldn't find a variable that would let me turn off the terror noise. Also, in case you don't know what's the terror noise, it's this piece of non consensual ear sex: http://www.youtube.com/watch?v=5ZDjwfH7kok RE: Get rid of the "terror" music for a specific enemy - Patacorow - 07-21-2011 Uh, bump. Help? RE: Get rid of the "terror" music for a specific enemy - Streetboat - 07-21-2011 I already told you how to do it. RE: Get rid of the "terror" music for a specific enemy - Patacorow - 07-21-2011 You said through the model editor. I don't know where to take it from there. Please help me, I'm a modding newbie. RE: Get rid of the "terror" music for a specific enemy - Streetboat - 07-21-2011 Set User Defined Variables - Change the music around in there. I'm pretty sure I saw settings for what music to play when the monster is roaming, alerted, chasing, etc. RE: Get rid of the "terror" music for a specific enemy - Patacorow - 07-21-2011 Yes, I already know that - but there is no way to disable the terror music which plays whenever a monster is chasing you. |