[WIP] Alone in Hell - Printable Version +- Frictional Games Forum (read-only) (https://www.frictionalgames.com/forum) +-- Forum: Amnesia: The Dark Descent (https://www.frictionalgames.com/forum/forum-6.html) +--- Forum: Custom Stories, TCs & Mods - Development (https://www.frictionalgames.com/forum/forum-38.html) +--- Thread: [WIP] Alone in Hell (/thread-9717.html) |
RE: Alone in Hell - Dark Knight - 08-12-2011 (08-12-2011, 05:57 PM)NadTheBat Wrote: Just so everyone knows: The door that the key unlocks can be found if you go straight when you enter the maze. ok, that faults! main floor key. and that door in maze (i go straight) not works! hope you fix that soon! but maze grunt was amazing. heh, and that monster in wine cellar appears TOO close to me when i grab lantern RE: Alone in Hell - NadTheBat - 08-12-2011 (08-12-2011, 09:37 PM)Dark Knight Wrote:(08-12-2011, 05:57 PM)NadTheBat Wrote: Just so everyone knows: The door that the key unlocks can be found if you go straight when you enter the maze. Thanks for letting me know about the door! I'll have it fixed in the next update RE: Alone in Hell - Dark Knight - 08-12-2011 btw, for you it worked ok or not? RE: Alone in Hell - NadTheBat - 08-12-2011 (08-12-2011, 10:17 PM)Dark Knight Wrote: btw, for you it worked ok or not? Well believe it or not, when it comes to actually playing the map (or any custom story for that matter), I'm a little girl . I'm working on the update right now though, and HOPEFULLY I'll have it out within the next few hours. RE: Alone in Hell - zeravia - 08-13-2011 Loved this one~ and I even made a vid for it~ XDD if you'd like a link i can provide one. ^_^ RE: Alone in Hell - NadTheBat - 08-13-2011 (08-13-2011, 05:16 AM)zeravia Wrote: Loved this one~ and I even made a vid for it~ XDD Yeah, post the link! I'll make a section in the first post for videos and I'll list yours first RE: Alone in Hell - zeravia - 08-13-2011 (08-13-2011, 06:21 AM)NadTheBat Wrote:(08-13-2011, 05:16 AM)zeravia Wrote: Loved this one~ and I even made a vid for it~ XDD ='D http://www.youtube.com/watch?v=SxeuVFxr294 - Part one http://www.youtube.com/watch?v=-4V-IBDTNQo - Part two RE: Alone in Hell - Dark Knight - 08-14-2011 (08-12-2011, 01:41 PM)NadTheBat Wrote: UPDATE 2: A lot of people (and by a lot I mean every single person) hated the setup of the maze, so I deleted the maze area and replaced it with 8 small rooms, and I also fixed the bug where the key would not open the door at the end of the maze. I think I'm pretty much done with this level, and I am now going to be moving on to the next one. If anyone wants to see something changed in the first map, let me know and I'll see what I can do about it. well. thanks for replacing the maze, but i can say, now scary element - is Gone!! where grunt from maze? btw, now i use the key on last straight door, sounds like it unlocks, but really door is locked tight end? RE: Alone in Hell - NadTheBat - 08-14-2011 (08-14-2011, 06:06 AM)Dark Knight Wrote:(08-12-2011, 01:41 PM)NadTheBat Wrote: UPDATE 2: A lot of people (and by a lot I mean every single person) hated the setup of the maze, so I deleted the maze area and replaced it with 8 small rooms, and I also fixed the bug where the key would not open the door at the end of the maze. I think I'm pretty much done with this level, and I am now going to be moving on to the next one. If anyone wants to see something changed in the first map, let me know and I'll see what I can do about it. With the brute in what used to be the maze, there's a bug that causes him to de-spawn. I'll have that fixed in the next version though, and I'll release the next version as soon as I can figure out how to make doors take you to another level And that door will lead somewhere in the next update, but for now I can't get it to work right, because I have no idea how to script the doors :/ RE: Alone in Hell - NadTheBat - 08-14-2011 UPDATE 3: Download size has been reduced by half. Updates section has been changed; the latest update will be on AiH's forum page, and older updates will be put into a .txt file inside of the custom story. Fixed the brute's de-spawning glitch in what used to be the maze. Added in a second level, it is very small right now, but it will be made bigger in the next update. The door that leads to the second level is not locked because when they key is used on it and you try to use it, the door still says it is locked, and hopefully this will be fixed in the next update. |