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A very basic guide to creating your first model in Maya - Printable Version

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RE: A very basic guide to creating your first model in Maya - Eyvindr - 10-04-2011


Game Running
--------------------------------------------------------
Cache out of date! Reloading collada file 'C:/Program Files/Steam/steamapps/common/amnesia the dark descent/mine modeller/GuideExample.dae'
WARNING: No 'extra scene' element found!
WARNING: Geometry 'guideUVmapShape' seem to have multitexturing!
ERROR: Bad normal 84 in mesh C:/Program Files/Steam/steamapps/common/amnesia the dark descent/mine modeller/GuideExample.dae! Length is not 1. Will not cache file!
ERROR: Bad normal 85 in mesh C:/Program Files/Steam/steamapps/common/amnesia the dark descent/mine modeller/GuideExample.dae! Length is not 1. Will not cache file!
ERROR: Bad normal 86 in mesh C:/Program Files/Steam/steamapps/common/amnesia the dark descent/mine modeller/GuideExample.dae! Length is not 1. Will not cache file!

WARNING: Texture 'lambert1-fx' was not found!
Loading material data for 'guideUVmap'
Create default material!
Creating material file: 'C:/Program Files/Steam/steamapps/common/amnesia the dark descent/mine modeller/'
No file for 'Diffuse' texture type found
No file for 'NMap' texture type found
No file for 'Specular' texture type found
No file for 'Alpha' texture type found
No file for 'Height' texture type found
No file for 'Illumination' texture type found
No file for 'CubeMap' texture type found
No file for 'DissolveAlpha' texture type found
No file for 'CubeMapAlpha' texture type found
No file for '' texture type found



RE: A very basic guide to creating your first model in Maya - Acies - 10-04-2011

Hm. Would you mind uploading the model so that I may have a look at it?


RE: A very basic guide to creating your first model in Maya - Eyvindr - 10-04-2011

(10-04-2011, 11:51 PM)Acies Wrote: Hm. Would you mind uploading the model so that I may have a look at it?
Hope this works http://www.mediafire.com/?lp1vat8k88me8kb


RE: A very basic guide to creating your first model in Maya - Acies - 10-05-2011

I'm quite new at modeling so I'm uncertain what you have done with the model Smile There seems to be a lot of bad normals - this happens when the distance between two vertex points is negative.


RE: A very basic guide to creating your first model in Maya - Eyvindr - 10-06-2011

I re-did the steps and i now managed to load it into modelview, but of course a new problem has introduced itself. i'm not exactly sure what i did wrong this time but i cannot select the textures from the diffuse tab inside the material editor, the file is invisible for the file-browser as if it was in wrong format or something.. Dodgy

Here are my files http://www.mediafire.com/?v7m4shsh2au3nhi



RE: A very basic guide to creating your first model in Maya - Acies - 10-06-2011

The texture you created was somehow corrupt or incorrectly converted. I have made a very simple dds for you and the model works Smile Congratulations on your first model!

Link to it:
http://dl.dropbox.com/u/20790433/ExampleModel.zip



RE: A very basic guide to creating your first model in Maya - Eyvindr - 10-06-2011

(10-06-2011, 02:02 AM)Acies Wrote: The texture you created was somehow corrupt or incorrectly converted. I have made a very simple dds for you and the model works Smile Congratulations on your first model!

Link to it:
http://dl.dropbox.com/u/20790433/ExampleModel.zip
wohoo! finally, Thank you!! Big Grin

Which of the files was it that was corrupt? the model or the dds. file?

Thanks again Heart





RE: A very basic guide to creating your first model in Maya - Acies - 10-06-2011

the .dds file Smile


RE: A very basic guide to creating your first model in Maya - Gamemakingdude - 11-03-2011

I dont understand the texturing part.


RE: A very basic guide to creating your first model in Maya - Acies - 11-03-2011

(11-03-2011, 10:25 AM)Gamemakingdude Wrote: I dont understand the texturing part.
The whole thing; UV mapping and adding textures? Or one of them?

As for adding textures refer to picture 12 & 13. I might have to write a more extended guide on UV mapping someday Smile
Edit: Adding a texture step by step:
1. Click your object (remember to do it in object mode)
2. Select your material. It is displayed on one of the "tabs" to the right of the 3D window.
3. Click the "checkerboard" next to color.
4. Select "File"
5. Select your file