Search Results
|
Post |
Author |
Forum |
Replies |
Views |
Posted
[asc]
|
|
|
Thread: Monsters AI is like 5 years ago
Post: RE: Monsters AI is like 5 years ago
I think Frictional need someone who is expert at making good AI into the monsters, and also need to put some more moves into the monsters....I know this gonna cost some money but i know if they spend ... |
|
SmokeSum |
Hints, help and spoilers
|
42 |
52,630 |
09-20-2010, 03:33 PM |
|
|
Thread: Monsters AI is like 5 years ago
Post: RE: Monsters AI is like 5 years ago
Ok...so if you want to play this game the scary way you just have to act like a noob and try to be afraid of the monsters, but realy how can you people get killed by these monsters? :/
The only thing ... |
|
SmokeSum |
Hints, help and spoilers
|
42 |
52,630 |
09-19-2010, 06:44 PM |
|
|
Thread: Monsters AI is like 5 years ago
Post: RE: Monsters AI is like 5 years ago
Quote:You miss the point, as Daniel looks at the monster, his fear increases, as his fear increases he breaks out in a cold sweat, the monster can smell that sweat and hunt him down.
So don't look and... |
|
SmokeSum |
Hints, help and spoilers
|
42 |
52,630 |
09-17-2010, 01:51 PM |
|
|
Thread: Darkness Challenge
Post: RE: Darkness Challenge
Actualy playing in dark is the best to play this game in speedrun, Monsters can't see in dark they only see light so why would you turn on light when monsters see you then?
Believe me this game is le... |
|
SmokeSum |
General Discussion
|
17 |
15,041 |
09-17-2010, 11:42 AM |
|
|
Thread: Monsters origin?
Post: RE: Monsters origin?
(09-17-2010, 06:35 AM)Armored Cow Wrote: You can't say that the game is unfinished or sloppily put together simply because some parts of the story don't add up 100%.
For 5 years development i think ... |
|
SmokeSum |
General Discussion
|
81 |
111,633 |
09-17-2010, 11:36 AM |
|
|
Thread: Monsters AI is like 5 years ago
Post: RE: Monsters AI is like 5 years ago
I survived the game without death, maybe it's because i played games where enemy's would jump on you or come from under you instead of every time in front of you... Sometimes they scary you when they ... |
|
SmokeSum |
Hints, help and spoilers
|
42 |
52,630 |
09-17-2010, 12:35 AM |
|
|
Thread: Monsters origin?
Post: RE: Monsters origin?
I think the monsters you can see (not watermonster) are a creation of a tortured death humans that are brought back to life by the Orb, you can see the monsters excist of flesh parts nailed together w... |
|
SmokeSum |
General Discussion
|
81 |
111,633 |
09-16-2010, 08:13 AM |
|
|
Thread: Making monster disappear
Post: RE: Making monster disappear
(09-15-2010, 08:50 PM)membrain Wrote: By the way ... Long arms, climbing or something like that doesn't have to do anything with AI. AI means what the monster does when it hears a sound, when it see... |
|
SmokeSum |
General Discussion
|
5 |
7,176 |
09-15-2010, 09:18 PM |
|
|
Thread: Making monster disappear
Post: RE: Making monster disappear
Notice that they did not enough work on the AI cause the AI of them is like the games where 5 years ago...
Really...if they made a good AI for them and made the monsters climb or have some sort of lo... |
|
SmokeSum |
General Discussion
|
5 |
7,176 |
09-15-2010, 08:24 PM |
|
|
Thread: Great game
Post: RE: Great game
My scaryness has ended for this game because of the bad AI....only thing that made me scare where the times you need to run away first time the Water monster and second from the Shadow what was even s... |
|
SmokeSum |
Hints, help and spoilers
|
7 |
7,915 |
09-15-2010, 08:13 PM |
|
|
Thread: Monsters AI is like 5 years ago
Post: Monsters AI is like 5 years ago
little ALERT for SPOILERS!
I noticed when you just jump on stones, tables or something the monster just can't hit or get you...he just keeps walking like crazy against the wall but doesn't do anyth... |
|
SmokeSum |
Hints, help and spoilers
|
42 |
52,630 |
09-15-2010, 08:07 PM |
|
|
Thread: Keep hearing water sound...
Post: RE: Keep hearing water sound...
I reloaded back from the beginning entering the choir and problem is solved...only i had to do it all over again....pfff i hate the choir -_- |
|
SmokeSum |
Technical Support - Amnesia: The Dark Descent
|
2 |
4,329 |
09-15-2010, 07:51 PM |
|
|
Thread: Keep hearing water sound...
Post: Keep hearing water sound...
I am in the choir and i was in the room where the Cow/bull torture machine is, so i was walking there exploring for stuff and i walked in the little water there is and here the problem started...since... |
|
SmokeSum |
Technical Support - Amnesia: The Dark Descent
|
2 |
4,329 |
09-15-2010, 05:49 PM |
|
|
Thread: Adding alive people would be cool!
Post: Adding alive people would be cool!
Realy most people think this takes away the scaryness but i think otherwise...
exsample:
You start the game with like 6 survivers (no Weapons) and you noticed there is something wrong and need to co... |
|
SmokeSum |
Custom Stories, TCs & Mods
|
4 |
5,911 |
09-15-2010, 02:50 PM |
|
|
Thread: Use a table to block the door
Post: RE: Use a table to block the door
(09-15-2010, 07:20 AM)Trueshott Wrote: and do you notice that those monsters can play piano but cant open doors wtf? xd
Thank god they didn't put Elton John in the game...it would realy scare the sh... |
|
SmokeSum |
General Discussion
|
8 |
8,291 |
09-15-2010, 02:38 PM |
|
|
Thread: The guy in torture chamber... SPOILER!
Post: RE: The guy in torture chamber... SPOILER!
Nobody got answer for this man?
Would be cool if there where more humans alive cause i now feel lonely :P |
|
SmokeSum |
Hints, help and spoilers
|
5 |
7,729 |
09-15-2010, 02:32 PM |
|
|
Thread: Use a table to block the door
Post: RE: Use a table to block the door
yeah it is realy strange indeed, cause when this was done in the trailer they forgotten to put it in the real game i guess or they did it on purpose like: objects lying like a readable note on the tab... |
|
SmokeSum |
General Discussion
|
8 |
8,291 |
09-14-2010, 11:39 PM |
|
|
Thread: WTF he's death!! Sewers SPOILER!
Post: RE: WTF he's death!! Sewers SPOILER!
at what part of the game you are now? |
|
SmokeSum |
Hints, help and spoilers
|
33 |
42,434 |
09-14-2010, 08:32 PM |
|
|
Thread: WTF he's death!! Sewers SPOILER!
Post: RE: WTF he's death!! Sewers SPOILER!
(09-14-2010, 08:19 PM)dvow Wrote: You know those weird pink organic things that keep spawning and following your progress? That's the 'shadow'.
Pfff then he isn't even scary...i thought i was gonn... |
|
SmokeSum |
Hints, help and spoilers
|
33 |
42,434 |
09-14-2010, 08:25 PM |
|
|
Thread: Demo water monster in the full game?
Post: RE: Demo water monster in the full game?
You mean the part of the trailer where Daniel is opening a door and the monster chases him and he opens a door then close it and pushes the table in front of the door and then he hides in the closet..... |
|
SmokeSum |
Hints, help and spoilers
|
7 |
6,686 |
09-14-2010, 08:21 PM |