Search Results
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Thread: Ultimate Battlefield 3 Simulator
Post: RE: Ultimate Battlefield 3 Simulator
Holy crap, that's crazy. I want one. ;_; |
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LowFire3 |
Off-Topic
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6 |
7,508 |
10-25-2011, 06:40 PM |
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Thread: Russ Plays
Post: RE: Russ Plays
Very beast lets play of white night. Keep em coming. :D |
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LowFire3 |
Custom Stories, TCs & Mods
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7 |
12,243 |
10-24-2011, 11:13 PM |
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Thread: mansion1.hps FATAL ERROR
Post: RE: mansion1.hps FATAL ERROR
void AddUseItemCallback("", "keymansion1, "mansion1", "KeyOnDoor", true);
Get rid of the "void" |
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LowFire3 |
Development Support
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7 |
6,767 |
10-17-2011, 11:18 PM |
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Thread: mansion1.hps FATAL ERROR
Post: RE: mansion1.hps FATAL ERROR
PlaySoundAtEntity("", "unlock_door", "mansion1", 0, false); <--- you forgot to put a semi-colon there. |
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LowFire3 |
Development Support
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7 |
6,767 |
10-17-2011, 11:00 PM |
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Thread: White Night - Total Conversion v1.1
Post: RE: White Night - Total Conversion
(10-11-2011, 02:57 AM)JarrodTheBobo Wrote: (10-11-2011, 02:25 AM)kailip Wrote: (10-11-2011, 01:19 AM)JarrodTheBobo Wrote: I DONT CARE ABOUT BUGS I NEED THIS FREEKEN MIND ORGASM NOW!Calm down bro... |
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LowFire3 |
Showcase
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827 |
987,145 |
10-11-2011, 03:06 AM |
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Thread: Blood 0.2
Post: RE: Blood 0.2
I just ran though it, and I would have to say that it is pretty nice so far. Although, the corridors in the first part are a pretty bare. Add some more furniture and ornaments there to make it look ni... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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4 |
4,332 |
10-10-2011, 11:07 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: RE: Evil Infects*Update No.02*(Make'n Progress)
bump
I updated the thread. |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
10-08-2011, 02:23 AM |
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Thread: Start event when player spawns at a certain PlayerStartArea?
Post: RE: Start event when player spawns at a certain Pl...
Just make a scripted area where the PlayerStartArea is. So when the player spawns in at PlayerStartArea_2, he will instantly collide with the script area and do whatever you want it to do. That is how... |
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LowFire3 |
Development Support
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10 |
8,691 |
10-08-2011, 12:46 AM |
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Thread: The Jensinator
Post: RE: The Jensinator
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LowFire3 |
Development Articles
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22 |
26,907 |
09-24-2011, 12:47 AM |
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Thread: Inheritance (demo)
Post: RE: Inheritance (demo)
Really awesome demo! The design is really good as well as the lighting and atmosphere. I really wish it was longer. :(
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LowFire3 |
Custom Stories, TCs & Mods - Development
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8 |
7,890 |
09-14-2011, 11:25 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: RE: Evil Infects*Update No.02*(Full Conversion Goo...
(09-13-2011, 09:35 AM)SoothsayerNight Wrote: Here are first two episodes of my LP :)
1 Part - http://www.youtube.com/watch?v=SuhsKkicFaI
2 Part - http://www.youtube.com/watch?v=omcJvhkFR_w
Questio... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-13-2011, 06:13 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: RE: Evil Infects*Update No.02*(Full Conversion Goo...
(09-12-2011, 11:23 PM)JohnHawkz Wrote: Derp, where do I download it? :PI took down the link for a number of reasons. I just felt like it was better to release a finished version
Edit: Nevermind. I... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-12-2011, 11:58 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: RE: Evil Infects*Update No.02*(Full Conversion Goo...
bump
I updated the thread. ^
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-12-2011, 10:50 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: RE: Evil Infects (Old Project)*Updated*
(09-08-2011, 06:25 PM)Dark Knight Wrote: LowFire3
thanks for tip, btw moment when returning from library and appears suddenly grunt - excellent scary element!!
i see you remove link for DL, so we... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-08-2011, 07:17 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: RE: Evil Infects (Old Project)
(09-07-2011, 11:18 AM)Tenno Wrote: Let me start off by saying this castle is EPIC! One of the largest and most haunting castles to be featured in a custom story. The downside to having a castle this... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-08-2011, 05:18 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: [WIP]Evil Infects (Old Project)
(09-07-2011, 08:16 PM)Dark Knight Wrote: hmm, i"m stuck :huh:
Spoiler below!
found one chemical in library, second chem. and container - in cellar, so where"s third chemical?
and what fo... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-07-2011, 09:51 PM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: RE: Project that I started a long time ago
(09-07-2011, 12:51 AM)HumiliatioN Wrote: Finished it. That was long run.. nice job with that!
Spoiler below!
Puzzles are nice at some points, atmosphere was nice and dark all the time, ... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-07-2011, 03:59 AM |
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Thread: Evil Infects*Update No.03*(Make'n Progress)
Post: Evil Infects*Update No.03*(Make'n Progress)
I started this over a year ago and pretty much stopped making it due to other interests. Although, after playing other custom stories, I decided to pick it back up again.
The main goal of this proj... |
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LowFire3 |
Custom Stories, TCs & Mods - Development
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16 |
17,810 |
09-06-2011, 11:25 PM |
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Thread: Able to use the Suitor?
Post: RE: Able to use the Suitor?
Oh... well, hehe :blush:
I thought for sure that i've looked in there. Guess not. Thanks a bunch. |
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LowFire3 |
Custom Stories, TCs & Mods
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2 |
4,558 |
04-21-2011, 05:17 PM |
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Thread: Able to use the Suitor?
Post: Able to use the Suitor?
I don't know if this has been asked already, but is there any way to use the suitor from the Justine expansion? Now that i've played Justine, i really want to use it in my custom story, but i can't ac... |
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LowFire3 |
Custom Stories, TCs & Mods
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2 |
4,558 |
04-21-2011, 03:56 PM |