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    Thread: Probably the easiest thing, but I can't do it.
Post: RE: Probably the easiest thing, but I can't do it.

(12-25-2010, 12:35 AM)TenmillionDead Wrote: Ok, I need to know how to change the force for moving doors automatically. I want to make a door slam when the player gets near it. I can do the basic doo...
Endrek03 Custom Stories, TCs & Mods 1 2,836 12-25-2010, 12:44 AM
    Thread: Gathering a team of modders for a BIG mod
Post: RE: Gathering a team of modders for a BIG mod

(12-24-2010, 01:10 PM)IngvardM Wrote: LOL, well, at first i thought to make it a stand alone idea, but since there's so much fiction in the original game, i thought this may work just fine.That does...
Endrek03 Custom Stories, TCs & Mods 12 10,095 12-25-2010, 12:39 AM
    Thread: Gathering a team of modders for a BIG mod
Post: RE: Gathering a team of modders for a BIG mod

(12-24-2010, 10:30 AM)Alex7754 Wrote: Anyway, Im pretty sure In thos times, If you murdered and tortured so many people and children, Its off to the rope.. so what if your crazy and in need of profe...
Endrek03 Custom Stories, TCs & Mods 12 10,095 12-24-2010, 12:09 PM
    Thread: Lever Puzzle "solution"
Post: RE: Lever Puzzle "solution"

(12-19-2010, 03:05 PM)LoneWolf Wrote: Are the levers the ones from the machien room? the one with 4 levers? Also what do you name the levers as? combo_lever_1 - 4 ? No, the levers used were "Leve...
Endrek03 Custom Stories, TCs & Mods 3 4,550 12-19-2010, 10:02 PM
    Thread: Lever Puzzle "solution"
Post: Lever Puzzle "solution"

Also, for those interested - Spoiler below! Code:void combolever(string &in asEntity) {         if((asEntity == "lever_combo_1") && (GetL...
Endrek03 Custom Stories, TCs & Mods 3 4,550 12-19-2010, 02:55 PM
    Thread: "Float" Chest open
Post: "Float" Chest open

Hey all, I got my lever solution somewhat figured out -- It works for the most part, I'm sure I can tweak a few things. So, after the player completes the Lever Puzzle, I want the character to look at...
Endrek03 Custom Stories, TCs & Mods 1 4,096 12-19-2010, 01:35 PM
    Thread: Lever puzzle
Post: RE: Lever puzzle

(12-14-2010, 05:46 PM)Frontcannon Wrote: AddDebugMessage is your friend here. Use it to check if the combototal count works and if it does, check the comboright variable. It's quite an advanced thin...
Endrek03 Custom Stories, TCs & Mods 4 4,192 12-14-2010, 10:12 PM
    Thread: Lever puzzle
Post: Lever puzzle

Hey all, New to the forums, new to HPL, and new to scripting language (C++?). . . . I know, so grating on your ears, right? :P I'm great at picking things up and have been teaching myself as I go. ...
Endrek03 Custom Stories, TCs & Mods 4 4,192 12-14-2010, 06:41 AM